Sleeves of Inexhaustibility
  • Value: 2,000
  • Burden: 270
  • Covers Upper Arms, Lower Arms
  • Armor Level: 210
  • Slashing: Average (231)
  • Piercing: Average (210)
  • Bludgeoning: Average (231)
  • Fire: Average (231)
  • Cold: Average (189)
  • Acid: Average (189)
  • Electric: Average (189)
  • Nether: Average (210)
  • Spells: Endurance Other VI, Vigilance, Indomitability, Light Weapon Mastery Other V
  • Properties: Dyeable
  • Wield requires level 40
  • Activation requires Arcane Lore: 100
  • Spellcraft: 270
  • Mana: 700
  • Mana Cost: 1 point per 30 seconds.
  • Never tire and never surrender.
Sleeves of Inexhaustibility

Notes Edit

Gallery Edit

Dyed Sleeves of Inexhaustibility

Lapyan
(Light Blue)

Colban
(Dark Blue)

Verdalim
(Green)

Minalim
(Mint Green)

Relanim
(Purple)

Thananim
(Black)

Hennacin
(Red)

Argenory
(White)

Berimphur
(Yellow)

Fail-Dyed

Palettes Edit

Original Palette for Sleeves of Inexhaustibility
ACID Name Sample Hex
1522 Teal 3D5A49
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.
Known Palettes for Dyed Sleeves of Inexhaustibility
ACID Name Sample Hex
4213 LapyanBlue 2A6C9A
4387 ColbanBlue 001859
4052 VerdalimGreen 20341B
4214 MinalimGreen 1F793F
4389 RelanimPurple 47065C
4388 ThananimBlack 242322
4053 HennacinRed 3F1007
4215 ArgenoryWhite ADADAD
4054 BerimphurGold 60510A
4055 CriticalPink B06672
The sample is only an approach of how the item looks ingame.
See User:Sanddh/Guides/Armor Color Table for other available palettes.

Update History Edit

A New Threat

  • AL increased from 150 to 210.
  • 250 axe activation req. removed.
  • Level 40+ wield req. added.

Mired Hearts

  • Now dyeable.

Master of Arms

  • Spells updated to reflect the Light Weapons instead of the old Axe skill.