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AC2:Announcements - Asheron's Call 2 Beta
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== October 19th Build Notes == {{AC2 Article | Link = <nowiki>http://microsoftgamesinsider.com/AC2/Beta/betabuildnotes.htm?nc=1</nowiki> | Title = Build Notes | Text = ''Updated: 10/19'' For more information, please check the Known Issues page. A small upgrade has been made for the Beta. Highlights include: Reedshark spikes more common; Reedshark Skins vs. Spikes were mis-named leading to invalid ingredients; 800*600 resolution bugs fixed; XP for Vaults lowered (but still very good); Vitae easier to get back. ''Updated: 10/16'' We have performed an update to the AC2 Beta. Please read on for details. We’ve got the bugs on the run! We are trying to make only safe changes and fixes now, to make sure we set a nice clean stage for the AC2 Update team so they can do some amazing monthly updates—including one that will end the Beta with a bang! We appreciate your patience during Beta, and more than ever we welcome your bug reports at <nowiki>http://www.accmty.com/idealbb/forum.asp?forumID=7</nowiki>. Here are significant changes/fixes. These are all the fixes and changes since the last build we had on the Red and Blue worlds. Bugs/crashes/glitches fixed * More client crashes fixed. Please keep hitting the “Send” button that may appear after you crash—we really do look at all of them! * Middle mouse button bugs partially or fully fixed. * Vitals bars over the heads of monsters now update properly. * Craft tools no longer unequip themselves after a period of time. * Stairs in Human Training Hall won’t make you stuck so easily. Balance changes * Counterattack! The density of monsters on the landscape has been cranked up a bit; not as much as it was a couple weeks ago but halfway back that way. * Relic, Ancients, and Icefire weapons were far, far too powerful, especially versus the undead. They have been given a thin nerf coating. * Hope you enjoyed the insanely rewarding Vaults. They have been adjusted so that glyphs can’t be used at quite so low a level. Skills/Combat * Casting an item enchantment will no longer wipe out other permanent effects on the item. * Your PK rating can no longer drop below 1. (Killing someone with this low of a PK rating gains you nothing except for your daily affirmation that you are cruel to underdogs.) Crafting * The Fickle Fate recipes (in Gambling) now state what their level restrictions really are. They are available to a wider level range than previously advertised. }}
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