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FLOAT
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== Introduction == Floats are numbers with a decimal (ex: 0.7, 1.3, 1.0025). These numbers will designate a value that is then modified to what we see in the identification panel in game. Not all of these keys require a decimal value. There are some that simply take 0, or 1. <pre> Example 1: For a 15% Attack Modifier on a sword, you would enter a value of 1.15 into 62 - WEAPON_OFFENSE_FLOAT</pre> <br> <pre> Example 2: For a 130% Damage Modifier on a bow, you would enter a value of 2.3 into 63 - DAMAGE_MOD_FLOAT</pre> [[Category:FLOAT]]
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