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== Combat == * '''5''' - When switching to combat mode right after wielding a missle weapon (bow/crossbow/tw/grenades) the normal animation occurs of pulling the string/loading the xbow, however once in combat mode the ammunition counter (in the lower left corner of the peace/combat button) is blank (instead of showing how many arrows you have) and either the red attack bar will fill and never fire or you make a melee charge and run up to the targeted creature instead of firing a missile. (2/09) * '''4''' - Attacks on a creature in an outdoor space when inside a building or anytime coordinates are not showing (radar range shrinks) causes all agro friendly creatures in the landblock to come. For example, attacking a skeleton in [[Graveyard]] inside a bunker causes all skeletons in Graveyard to run to the attacker. (2/09)
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