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Moarsman City
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=== Description === Also known as '''Nyr'leha''', to access Moarsman City, you must complete the [[Lord Test]]. Once you become a [[Lord]] in your [[society]], you can use the portal Statue at 87.9S, 55.9W, or the statue at 87.9S, 54.5W near the [[The Pit of Heretics|Moarsman Gateway Temple]] southeast of [[Candeth Keep]] to be portaled to the island (same statue used during the Society Lord Test). There are no tiable portals nearby, however there is a lifestone not too far away at [[88.1S, 60.9W - Merchant Tent|88.1S, 60.9W]]. :<font color="cornflowerblue">Statue teleports you with Gateway to Nyr'leha.</font> * If you are a Master in your Faction, you can use the [[Master Statue of 'Moarsman City' Transport]] in the drop room of the [[Faction Stronghold]] *[[Devon the Collector]] - Collects the [[Blight-encrusted Black Coral]]s that spawn around the Island in place of regular creature spawns. He takes the Coral 10 at a time in exchange for 15 million xp (no timer on turn in). ==== <font color = red><b>Warning</b> ==== </font>Check the [[Time|In-game Time]] before you use the statues that portal you to the City. There is a bug with them in which if you use the statues at the wrong time of the day they will portal you to [[The Pit of Heretics]] instead of the Moarsman City. :<font color="cornflowerblue">Statue teleports you with The Pit of Heretics.</font> The rule is: :Dawnsong through Warmtide and a half - use the <b>EAST</b> statue :Evensong through Foredawn and a half - use the <b>WEST</b> statue The time when this is a concern is the transitions between day (dawnsong and foredawn) and night (warmtide and evensong). During this time one statue may still be spawned during the wrong time and if used will teleport you to the Pit. During the middle of the day/night the wrong statue will have disappeared leaving only the correct statue to use. Be careful which statue you use during the transitions. Its possible that the wrong statue may still be spawned while the correct statue won't be up yet in which case you will have to wait. ==== Updates to the Island ==== *In the [[Sins of the Fathers]] event, special [[Rare Island Trophies|rare spawn bosses]] were added to the island. If you find one you can kill it and return its head to an NPC at your Society Stronghold in exchange for a [[Mana Forge Key]], a title, and experience. *In the [[Who Watches the Virindi?]] event, the island spawns were significantly altered with new creatures added and old spawn patterns changed. [[Devon the Collector]] was also added. *In the [[What Once was Lost]] event, the creatures on the island got a significant experience boost. Also the island is no longer flat and devoid any distinguishing features. The terrain is now rugged with many palm tress and pools of water dot the landscape. * In the [[Picking up the Pieces]] event, a special rare spawn boss was added to the island called the [[High Priestess of T'thuun]]. Unlike the previous rare spawns on the island she can replace any landscape spawn rather than only appearing in one place. Her spawn is not tied to the time of day either. She drops a [[Mana Forge Key]] directly on her loot and has an increased chance of dropping a [[Pristine Mana Shard]]. * In [[Quiet Before the Storm]] a new dungeon was added to the west end of the island, [[Forgotten Tunnels]], as well as a new NPC in each of the faction beach forts.
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