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Singularity Caul
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=== Description === Caul Island is a huge, circular island to the Southwest of Dereth.<br> It's been the center of many story arcs and events.<br> All over the island, different items associated with [[Bael'Zharon]] and [[Aerbax]] can be found, such as [[Virindi Spire]]s, a [[Shadow Spire]] and [[Stone Statue of Bael'Zharon]].<br> Also, the island is full of all sorts of [[Empyrean Ruins]].<br><br> For a Map of Caul, with all important information, see: [[Media:caul_island.gif|here]].<br><br> Caul is a large area, there are two ridges that bisect the island, viewed from overhead it looks like an X in a circle, with a small crater area in the very middle. The spawns are fairly well separated by these ridges. For creature information see each specific area on the Caul. ==== History ==== Originally, the island was accessible by invitation only. [[Bael'Zharon]] called Monarchs to run "[[The Gauntlet]]", an invitation only quest to receive an [[Shadow Stone|Atlan Shadow Stone]] and the title of [[Titles|Dark Master]]. See the text of [[Samuel, Former Guardian]].<br><br> The island opened up for all players during the [[Lost in the New Horizon]] event.<br>In the [[The Rise of the New Singularity]] story arc, a group of Virindi led by [[Levistras]] chose the island as the location to build a new Singularity. <br> At that time, it became also possible to access the island by handing [[Ecorto the Lost Director]] a [[Fragment of the New Singularity]]. The exit portal from the this way accessed [[Seat of the New Singularity]] dungeon dropped you close to the dungeon for [[Caul Recall]].<br> After Levistras was defeated, it still remained a stronghold basis for the [[Virindi]].<br><br> The island used to be a good hunting ground for mages. The thick, and fast, spawn consisted mainly of [[Tusker]]s, [[Virindi]] and [[Hollow Minion]]s.<br><br> During the [[Mirror, Mirror]] event, Caul got a huge overhaul. The events before, many smaller incidents hinted at something going on deep down under Caul.<br> It turned out, [[Aerbax]] was conducting experiments, with help of the Shadow [[Ler Rhan]], and the result was a radical change.<br> The once Virindi dominated island now shows a strong [[Shadow]] influence.<br><br> Not only did the island physically change (ridges becoming higher and more pronounced, and the plateau in the middle changed into a crater, Caulcano), but also the flora, and for all, the fauna.<br> The basic structure of the island was however still recognizable. Also, quite a few typical Caul landscape items, such as the Statues of [[Bael'Zharon]], reappeared.<br> Many new creatures appeared on the landscape, which, never very green, has gotten a basic ash colour, with strangely deformed trees.<br> Also, some of the older dungeon got relocated (for example [[Caul Asylum]]), even to outside the island (for example, [[Aerbax's Holding]]), and new dungeons and POIs were introduced.<br>
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