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Viridian Rise
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=== Description === Located between [[Khayyaban]] and [[Baishi]] around 44.0S, 43.4E, Viridian Rise is a large forest area surrounding a newly discovered [[Deru Tree]]. It is a [[Loot]] tier 8 area filled with high level [[A'nekshay]], [[Phyntos Wasp]]s, [[Zefir]]s, [[Wisp]]s, and [[Gromnie]]s. There is a [[Access to the Viridian Rise|flagging quest]] to access the area. The plateau in the very center of the area holds the Deru Tree and several NPCs. The 2 surrounding plateaus are divided into a total of 7 isolated forest areas that must be completed sequentially in order to reach the Deru Tree. The isolated forest sections are separated by thick forest walls that cannot be crossed by creatures or players. There are also 2 jump bridges that must be crossed or bypassed along the way. In order to reach the NPCs in this area, you must fight through the forest areas one by one. In the valleys between the plateaus are six statues leading to the [[Viridian Root]] dungeon. The Deru Tree itself has a very challenging jump puzzle associated with it. There is a single NPC at the top of the tree which can only be accessed by jumping. Many creatures in the Viridian Rise utilize new "advance warning" attacks. Prior to the attack occurring, a broadcast message is sent in the chat window, as well as a visual animation in many cases. There is then a several second delay before the attack goes into effect. These attacks are extremely powerful and must be dodged/handle in a specific manner in order to avoid taking damage. Viridian Rise has 2 forms of alternate currency associated with it: [[Infused Amber Shard]]s and [[Corrupted Amber Shard]]s.
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