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AC2:Announcements - 2003/03 - Revelations
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== Misc. Bug Fixes and Tweaks == {{AC2 Article | Link = | Title = March Episode - "Revelations" | Text = '''Miscellaneous Bug Fixes and Tweaks''' * Monster corpses now decay at different rates, depending on whether they've been looted or not. If the corpse has not been opened, it will last three minutes. If it has been opened and still has items on it, it will remain for one minute. If the corpse is empty, it will decay 15 seconds later. Exceptions to this rule are player corpses, which always last one minute; pet corpses, which don't have any loot and therefore decay in 15 seconds; and destroyed barrels, which always last three minutes so that they can shed their light. * Many creatures were not consuming Vigor when using their healing and Vigor-restoring spells. This has been corrected and these monsters are now using Vigor. * Failing to use a skill in mid-air no longer consumes Vigor. * When your character gains a level, the chat text now displays how many health and Vigor points your character has gained. * Saddles are now ethereal to players and monsters. * The graphic degrades for several styles of Human boots have been corrected. * NEW! The sounds that accompany skill and spell effects that disappeared in the February episode are now restored. * NEW! The rate at which some monsters were throwing missile attacks has been slightly reduced. For example, Gurogs should now be throwing their axes every 1.6 seconds, instead of 1.2 seconds. * NEW! The experience rewards given by landscape Tyrants and Giguraths have been restored to their December levels. }}
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