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Arm, Mind, Heart Quest
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== Trivia == When first introduced, this quest was much more intricate. To complete the quest, one would first have to go to the Linvak Tukal Entryway and kill the Lugian Commander. This would spawn the lugians at the first raider camp. In order to spawn the second camp, the first one would need to be killed, and same for the third camp. The Commander would not respawn unless the camps were all defeated. This caused issues as people would sometimes only spawn up to the camp they needed to get their desired item, leaving the quest in an unfinished state. {{Dialog |"The Lugians seem to lose their courage after the death of their commander. Some of them fall back to regroup with their second in command, the Master of the Hunt." |"The Lugians become disheartened at the fall of their leader! Many of them run for the hills to their next encampment..." |"The Lugians seem to lose their courage after the death of their commander. Frantic, they fall back to their last staging ground." |"Infighting erupts among the Lugians as they see their leader's body collapse to the ground. Linvak Tukal is safe from the depredations of the Gotrok until another leader arises to unite them once again." }} In addition to the spawning order, creation of the Sleeves of Inexhaustability, Staff of Clarity, Spear of Purity did not require Axe, Mana Conversion, and Spear skill respectively as they do now. Instead, the sleeves required Mana Conversion skill, the staff required Spear skill, and the spear required axe skill. Since the trophies were attuned/bonded, this required people to drag someone else along to get their reward, or temporarily training a skill to complete their item. When the quest was redesigned, the spawning pattern and restrictive skill requirements were removed. In addition, all the items were updated.
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