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Tailoring
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== Update History == {{Update History| [[Shedding Skin]] * Many multi-coverage items changed to single coverage including: ** Long Gauntlets (Hand and Lower Arms to just Hands) ** Shorts (Abdomen and Upper Legs to just Abdomen) [[Cloak of Darkness]] * [[Clothing]] now tailorable. * [[Cloaks]] now tailorable. [[Master of Design]] * Quest armor now tailorable to loot generated armor, and vice versa. Quest armor cannot be reduced. * [[Covenant Armor]], and [[Olthoi Armor (Loot)|Olthoi Armor]] can now be tailored to any other loot generated, or quest armor. * Multi-slot [[Upper Body Armor]] can now be reduced to Chest (coats, amuli top, shirts, cuirass) & Upper Arms or Lower Arms (sleeves). * Multi-slot [[Lower Body Armor]] can now be reduced to Abdomen, Upper Legs, or Lower Legs. * Single slot armor (appearance) can be tailored to reduced armor. [[Present Dilemma]] * Tailorable coverage on many quest coats changed to match that of hauberks. [[Depths of the Dead]] * Layering tools can now be applied to quest armor. [[Noble Sacrifice]] * Armor pieces that cover only chest & upper arms now properly tailor onto other armor that covers only chest & upper arms (e.g. Ancient Armored Vestments, Branith's Shirt, Empyrean Scalemail Shirt). [[Emotions Unbound]] * Weapon Tailoring was added. * [[Weapon Tailoring Kit]]'s were added. * [[Tailoring Kit]]'s were Renamed to [[Armor Tailoring Kit]]'s. [[Shattered Masks]] * [[Swarthy Mattekar Robe]]s now accepts Tailoring interactions. }} [[Category:Character]] [[Category:Tailoring]]
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