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Chasing Oswald
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== Walkthrough & Notes == === Part 1: Lugian Ice Tunnels === # After you have handed the jaw to the huntsman, he will send you to the [[Lugian Ice Tunnels]] at 93.3N, 50.1W. #* Route: [[Silyun]] to [[Plains of Ruin]] portal at 87.7N 69.7W. # From the drop in [[Lugian Ice Tunnels]], stick right until you come to a squarish room with tunnels leading off to the north and to the south. # Go south and you'll come to a large room that has a corpse in an alcove on the south wall. Loot the {{Itemlink|Note to Alvirre}} off the [[Corpse (Lugian Ice Tunnels)|Corpse]] and return it to the [[Huntsman of Silyun]] (If you took the Plains of Ruin portal use portal recall and take the [[Silyun]] portal at 90,6N 51.0W - right infront of you). === Part 2: Ruschk Icehold === # Again, take the Plains of Ruin portal at 87.7N 69.7W in [[Silyun]] and run south to [[Ruschk Icehold]] at 87.3N 51.8W. (You can also take the surface portal in 90 Eaters if you know someone with that tie.) # Stick left from the drop and in the last large room there is another corpse in an alcove on the south wall. Loot {{Itemlink|Varette's Orders}} from the corpse and return it to the [[Huntsman of Silyun]] (If you took the Plains of Ruin portal use portal recall and take the [[Silyun]] portal at 90,6N 51.0W - right infront of you). === Part 3: Viamontian Royal Prison === # Go to [[Eastwatch]] through Town Network, (Annex, last portal on the left side) then run north to the [[Viamontian Royal Prison]] at 92.0N 41.6W. # From the drop stick to the middle until you come to a room with an acid pit in the middle, go north to a small room where you'll go east, continue east until you come to a large L shaped room, there's a small hallway leading up in the middle of the room where you'll find a lever that opens a door on the far east side of the room. Use the lever and go through the door and continue east until you come to a T intersection, go north to a green room, there's two hidden walls here. Use the hidden wall on the east wall near the NE corner of the room. # Past several doors is the [[Royal Prison Warden]] who drops the {{Itemlink|Prison Warden's Orders}} and {{Itemlink|Prison Warden's Key}}. Use the key to open the [[Prison Warden's Chest]] that contains the {{Itemlink|Seven Habits of Effective Adventurers}} and {{Itemlink|Oswald's Prison Journal}}. # {{Optional}} Near the chest is a lever that opens the door to the prison cell to the north across the large acid pit. Use the lever then from the top level jump across to the platform before the cell door. On the [[Prison Guard's Corpse]] in the cell is a {{Itemlink|Note to a generous host}}. # Return to [[Silyun]] and give [[Huntsman of Silyun]] first [[Oswald's Prison Journal]], then give him the [[Seven Habits of Effective Adventurers]], he will then award your bonus [[Skill Credit]]. (Note there's no explicit message regarding the credit, your credits just go up by one when you hand the 2nd book).
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