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== Quick Reference List == :{|class="wikitable" ! Value ! Name ! Description |- | 1 || [[HEARTBEAT_INTERVAL_FLOAT]] || length of time between heartbeat emote actions |- | 2 || [[HEARTBEAT_TIMESTAMP_FLOAT]] || timestamp of last heartbeat emote action |- | 3 || [[HEALTH_RATE_FLOAT]] || Defines regeneration rate of health: 0.0 - 5000.0 (usually 0.0 - 10.0) |- | 4 || [[STAMINA_RATE_FLOAT]] || Defines regeneration rate of stamina: 0.0 - 5000.0 (usually 0.0 - 10.0) |- | 5 || [[MANA_RATE_FLOAT]] || Defines how fast mana is lost from item, set to -0.033 for 1pt/30sec |- | 6 || [[HEALTH_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0 |- | 7 || [[STAMINA_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0 |- | 8 || [[MANA_UPON_RESURRECTION_FLOAT]] || percentage of health at spawn: 0.01 - 1.0 |- | 9 || [[START_TIME_FLOAT]] || generator start time |- | 10 || [[STOP_TIME_FLOAT]] || generator end time |- | 11 || [[RESET_INTERVAL_FLOAT]] || generator reset interval |- | 12 || [[SHADE_FLOAT]] || |- | 13 || [[ARMOR_MOD_VS_SLASH_FLOAT]] || 0.0 - 2.0 |- | 14 || [[ARMOR_MOD_VS_PIERCE_FLOAT]] || 0.0 - 2.0 |- | 15 || [[ARMOR_MOD_VS_BLUDGEON_FLOAT]] || 0.0 - 2.0 |- | 16 || [[ARMOR_MOD_VS_COLD_FLOAT]] || 0.0 - 2.0 |- | 17 || [[ARMOR_MOD_VS_FIRE_FLOAT]] || 0.0 - 2.0 |- | 18 || [[ARMOR_MOD_VS_ACID_FLOAT]] || 0.0 - 2.0 |- | 19 || [[ARMOR_MOD_VS_ELECTRIC_FLOAT]] || 0.0 - 2.0 |- | 20 || [[COMBAT_SPEED_FLOAT]] || |- | 21 || [[WEAPON_LENGTH_FLOAT]] || |- | 22 || [[DAMAGE_VARIANCE_FLOAT]] || See Variance table |- | 23 || [[CURRENT_POWER_MOD_FLOAT]] || power bar setting modifier |- | 24 || [[ACCURACY_MOD_FLOAT]] || accuracy bar setting modifier |- | 25 || [[STRENGTH_MOD_FLOAT]] || current strength skill modifier |- | 26 || [[MAXIMUM_VELOCITY_FLOAT]] || floating-point number designating Maximum Velocity |- | 27 || [[ROTATION_SPEED_FLOAT]] || rotation speed of projectiles: 0, 1, 2, 3.5 |- | 28 || [[MOTION_TIMESTAMP_FLOAT]] || |- | 29 || [[WEAPON_DEFENSE_FLOAT]] || Melee Defense bonus multiplier. Example: Set to 1.15 for 15% |- | 30 || [[WIMPY_LEVEL_FLOAT]] || |- | 31 || [[VISUAL_AWARENESS_RANGE_FLOAT]] || 0-75 -- aggro range |- | 32 || [[AURAL_AWARENESS_RANGE_FLOAT]] || |- | 33 || [[PERCEPTION_LEVEL_FLOAT]] || |- | 34 || [[POWERUP_TIME_FLOAT]] || 0-5 |- | 35 || [[MAX_CHARGE_DISTANCE_FLOAT]] || character property for charge distance? |- | 36 || [[CHARGE_SPEED_FLOAT]] || 0.5-3, usually 1 |- | 37 || [[BUY_PRICE_FLOAT]] || Vendor buy rate modifier to item value: 0.1-2 |- | 38 || [[SELL_PRICE_FLOAT]] || Vendor sell rate modifier to item value: 1-50 (usually 1-2) |- | 39 || [[DEFAULT_SCALE_FLOAT]] || |- | 40 || [[LOCKPICK_MOD_FLOAT]] || 1 on all lockpicks, related to LOCKPICK_MOD_INT |- | 41 || [[REGENERATION_INTERVAL_FLOAT]] || generator, chest, creature regeneration rate (seconds) |- | 42 || [[REGENERATION_TIMESTAMP_FLOAT]] || timestamp of last regeneration |- | 43 || [[GENERATOR_RADIUS_FLOAT]] || 0-45 |- | 44 || [[TIME_TO_ROT_FLOAT]] || -1, 0, 30, 900 (seconds) |- | 45 || [[DEATH_TIMESTAMP_FLOAT]] || timestamp of last death |- | 46 || [[PK_TIMESTAMP_FLOAT]] || timestamp of turning pk |- | 47 || [[VICTIM_TIMESTAMP_FLOAT]] || timestamp of last pk kill |- | 48 || [[LOGIN_TIMESTAMP_FLOAT]] || current login timestamp |- | 49 || [[CREATION_TIMESTAMP_FLOAT]] || character creation timestamp |- | 50 || [[MINIMUM_TIME_SINCE_PK_FLOAT]] || on all pk/npk altars. 3 hour timer (10800 seconds) |- | 51 || [[DEPRECATED_HOUSEKEEPING_PRIORITY_FLOAT]] || |- | 52 || [[ABUSE_LOGGING_TIMESTAMP_FLOAT]] || Timestamp of abuse report |- | 53 || [[LAST_PORTAL_TELEPORT_TIMESTAMP_FLOAT]] || timestamp of the most recent teleport |- | 54 || [[USE_RADIUS_FLOAT]] || -0.1 - 30. Distance you can use an object |- | 55 || [[HOME_RADIUS_FLOAT]] || 5-250, on creatures, not used often |- | 56 || [[RELEASED_TIMESTAMP_FLOAT]] || |- | 57 || [[MIN_HOME_RADIUS_FLOAT]] || related to HOME_RADIUS_FLOAT |- | 58 || [[FACING_FLOAT]] || |- | 59 || [[RESET_TIMESTAMP_FLOAT]] || |- | 60 || [[LOGOFF_TIMESTAMP_FLOAT]] || timestamp set at character logout |- | 61 || [[ECON_RECOVERY_INTERVAL_FLOAT]] || local spell economy recovery rate? |- | 62 || [[WEAPON_OFFENSE_FLOAT]] || Attack Skill bonus multiplier. Example: Set to 1.20 for 20% |- | 63 || [[DAMAGE_MOD_FLOAT]] || Damage Modifier on Missile Weapons |- | 64 || [[RESIST_SLASH_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 65 || [[RESIST_PIERCE_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 66 || [[RESIST_BLUDGEON_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 67 || [[RESIST_FIRE_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 68 || [[RESIST_COLD_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 69 || [[RESIST_ACID_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 70 || [[RESIST_ELECTRIC_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 71 || [[RESIST_HEALTH_BOOST_FLOAT]] || cannot infuse health, 1 |- | 72 || [[RESIST_STAMINA_DRAIN_FLOAT]] || stamina drain resistance 0.0-1 |- | 73 || [[RESIST_STAMINA_BOOST_FLOAT]] || cannot infuse stamina, 1 |- | 74 || [[RESIST_MANA_DRAIN_FLOAT]] || mana drain resistance 0.0-1 |- | 75 || [[RESIST_MANA_BOOST_FLOAT]] || cannot infuse mana, 1 |- | 76 || [[TRANSLUCENCY_FLOAT]] || scale 0-1, 0 = opaque 1 = transparent |- | 77 || [[PHYSICS_SCRIPT_INTENSITY_FLOAT]] || 1 |- | 78 || [[FRICTION_FLOAT]] || 0 or 1 |- | 79 || [[ELASTICITY_FLOAT]] || 0 |- | 80 || [[AI_USE_MAGIC_DELAY_FLOAT]] || 0-3, delay modifier between melee/magic attacks |- | 81 || [[ITEM_MIN_SPELLCRAFT_MOD_FLOAT]] || |- | 82 || [[ITEM_MAX_SPELLCRAFT_MOD_FLOAT]] || |- | 83 || [[ITEM_RANK_PROBABILITY_FLOAT]] || |- | 84 || [[SHADE2_FLOAT]] || |- | 85 || [[SHADE3_FLOAT]] || |- | 86 || [[SHADE4_FLOAT]] || |- | 87 || [[ITEM_EFFICIENCY_FLOAT]] || mana stone efficiency rating. 1.0 = 100%, 3.0 = 300% |- | 88 || [[ITEM_MANA_UPDATE_TIMESTAMP_FLOAT]] || timestamp of last mana update: filling and draining? |- | 89 || [[SPELL_GESTURE_SPEED_MOD_FLOAT]] || movement speed modifier of spell animations? |- | 90 || [[SPELL_STANCE_SPEED_MOD_FLOAT]] || movement speed modifier of moving in and out of spell combat mode? |- | 91 || [[ALLEGIANCE_APPRAISAL_TIMESTAMP_FLOAT]] || |- | 92 || [[POWER_LEVEL_FLOAT]] || related to CURRENT_POWER_MOD_FLOAT? |- | 93 || [[ACCURACY_LEVEL_FLOAT]] || related to ACCURACY_MOD_FLOAT? |- | 94 || [[ATTACK_ANGLE_FLOAT]] || |- | 95 || [[ATTACK_TIMESTAMP_FLOAT]] || |- | 96 || [[CHECKPOINT_TIMESTAMP_FLOAT]] || |- | 97 || [[SOLD_TIMESTAMP_FLOAT]] || |- | 98 || [[USE_TIMESTAMP_FLOAT]] || |- | 99 || [[USE_LOCK_TIMESTAMP_FLOAT]] || |- | 100 || [[HEALKIT_MOD_FLOAT]] || healing kit restoration bonus. 1.0 = 100% |- | 101 || [[FROZEN_TIMESTAMP_FLOAT]] || |- | 102 || [[HEALTH_RATE_MOD_FLOAT]] || health regen rate? |- | 103 || [[ALLEGIANCE_SWEAR_TIMESTAMP_FLOAT]] || timestamp of swearing to patron |- | 104 || [[OBVIOUS_RADAR_RANGE_FLOAT]] || 10 |- | 105 || [[HOTSPOT_CYCLE_TIME_FLOAT]] || hotspot cycle time in seconds |- | 106 || [[HOTSPOT_CYCLE_TIME_VARIANCE_FLOAT]] || 0-1, cycle time variance |- | 107 || [[SPAM_TIMESTAMP_FLOAT]] || related to chat spam limiter |- | 108 || [[SPAM_RATE_FLOAT]] || related to chat spam limiter |- | 109 || [[BOND_WIELDED_TREASURE_FLOAT]] || 0, .25, .8, 1 |- | 110 || [[BULK_MOD_FLOAT]] || 0.8-1.67 |- | 111 || [[SIZE_MOD_FLOAT]] || 1-4.5, usually 1 |- | 112 || [[GAG_TIMESTAMP_FLOAT]] || time of chat gag? |- | 113 || [[GENERATOR_UPDATE_TIMESTAMP_FLOAT]] || |- | 114 || [[DEATH_SPAM_TIMESTAMP_FLOAT]] || |- | 115 || [[DEATH_SPAM_RATE_FLOAT]] || |- | 116 || [[WILD_ATTACK_PROBABILITY_FLOAT]] || |- | 117 || [[FOCUSED_PROBABILITY_FLOAT]] || .5, .6, .7, .8 -- chance to change targets during combat when attacked? |- | 118 || [[CRASH_AND_TURN_PROBABILITY_FLOAT]] || |- | 119 || [[CRASH_AND_TURN_RADIUS_FLOAT]] || |- | 120 || [[CRASH_AND_TURN_BIAS_FLOAT]] || |- | 121 || [[GENERATOR_INITIAL_DELAY_FLOAT]] || generator initial delay before cycle time begins? |- | 122 || [[AI_ACQUIRE_HEALTH_FLOAT]] || 2, 3, 5, 10, 20, 50 |- | 123 || [[AI_ACQUIRE_STAMINA_FLOAT]] || always 2 |- | 124 || [[AI_ACQUIRE_MANA_FLOAT]] || always 2 |- | 125 || [[RESIST_HEALTH_DRAIN_FLOAT]] || 0.0-1, resistant to health drains |- | 126 || [[LIFESTONE_PROTECTION_TIMESTAMP_FLOAT]] || timestamp when lifestone protection begins |- | 127 || [[AI_COUNTERACT_ENCHANTMENT_FLOAT]] || always 2, probability that the object will counter buff |- | 128 || [[AI_DISPEL_ENCHANTMENT_FLOAT]] || always 1, probability that the object will dispel debuffs |- | 129 || [[TRADE_TIMESTAMP_FLOAT]] || timestamp of open trade window |- | 130 || [[AI_TARGETED_DETECTION_RADIUS_FLOAT]] || |- | 131 || [[EMOTE_PRIORITY_FLOAT]] || always 1, only seen on stopgaps and controllers. |- | 132 || [[LAST_TELEPORT_START_TIMESTAMP_FLOAT]] || |- | 133 || [[EVENT_SPAM_TIMESTAMP_FLOAT]] || |- | 134 || [[EVENT_SPAM_RATE_FLOAT]] || |- | 135 || [[INVENTORY_OFFSET_FLOAT]] || only on house hooks, always set to 20 |- | 136 || [[CRITICAL_MULTIPLIER_FLOAT]] || Crushing Blow multiplier |- | 137 || [[MANA_STONE_DESTROY_CHANCE_FLOAT]] || chance of stone destruction when using filled stone on target |- | 138 || [[SLAYER_DAMAGE_BONUS_FLOAT]] || 1.0-5.0, damage bonus for species slayer weapon |- | 139 || [[ALLEGIANCE_INFO_SPAM_TIMESTAMP_FLOAT]] || timestamp of last allegiance info request |- | 140 || [[ALLEGIANCE_INFO_SPAM_RATE_FLOAT]] || rate the server allows new alleg info requests |- | 141 || [[NEXT_SPELLCAST_TIMESTAMP_FLOAT]] || |- | 142 || [[APPRAISAL_REQUESTED_TIMESTAMP_FLOAT]] || timestamp when ID was requested |- | 143 || [[APPRAISAL_HEARTBEAT_DUE_TIMESTAMP_FLOAT]] || timestamp of automatic ID update |- | 144 || [[MANA_CONVERSION_MOD_FLOAT]] || weapon mana conversion modifier %, 0.0-1 |- | 145 || [[LAST_PK_ATTACK_TIMESTAMP_FLOAT]] || timestamp of last pk encounter |- | 146 || [[FELLOWSHIP_UPDATE_TIMESTAMP_FLOAT]] || timestamp of last fellowship vital update? |- | 147 || [[CRITICAL_FREQUENCY_FLOAT]] || Biting Strike multiplier |- | 148 || [[LIMBO_START_TIMESTAMP_FLOAT]] || timestamp of admin putting player in limbo |- | 149 || [[WEAPON_MISSILE_DEFENSE_FLOAT]] || Missile Defense bonus multiplier. Example: Set to 1.025 for 2.5% |- | 150 || [[WEAPON_MAGIC_DEFENSE_FLOAT]] || Magic Defense bonus multiplier. Example: Set to 1.025 for 2.5% |- | 151 || [[IGNORE_SHIELD_FLOAT]] || 0.0-1, shield hollow modifier |- | 152 || [[ELEMENTAL_DAMAGE_MOD_FLOAT]] || % elemental damage modifier, 1.0-1.5 |- | 153 || [[START_MISSILE_ATTACK_TIMESTAMP_FLOAT]] || |- | 154 || [[LAST_RARE_USED_TIMESTAMP_FLOAT]] || rare used timestamp, to limit rare use |- | 155 || [[IGNORE_ARMOR_FLOAT]] || 1 = Properties:Armor Cleaving |- | 156 || [[PROC_SPELL_RATE_FLOAT]] || rate of proc spell on cloak/aetheria and weapon Cast On Strike |- | 157 || [[RESISTANCE_MODIFIER_FLOAT]] || Resistance Rending amount |- | 158 || [[ALLEGIANCE_GAG_TIMESTAMP_FLOAT]] || timestamp of allegiance gag start |- | 159 || [[ABSORB_MAGIC_DAMAGE_FLOAT]] || magic absorption rate. |- | 160 || [[CACHED_MAX_ABSORB_MAGIC_DAMAGE_FLOAT]] || |- | 161 || [[GAG_DURATION_FLOAT]] || length of chat gag in seconds |- | 162 || [[ALLEGIANCE_GAG_DURATION_FLOAT]] || length of allegiance gag |- | 163 || [[GLOBAL_XP_MOD_FLOAT]] || global xp modifier, how double xp weekends could be enabled? |- | 164 || [[HEALING_MODIFIER_FLOAT]] || healing modifier for peace/combat? |- | 165 || [[ARMOR_MOD_VS_NETHER_FLOAT]] || 0.0 - 2.0 |- | 166 || [[RESIST_NETHER_FLOAT]] || creature elemental resistance 0-500, usually 0.0-1 |- | 167 || [[COOLDOWN_DURATION_FLOAT]] || 5 second cooldown fizzle between casting war and void? |- | 168 || [[WEAPON_AURA_OFFENSE_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped |- | 169 || [[WEAPON_AURA_DEFENSE_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped |- | 170 || [[WEAPON_AURA_ELEMENTAL_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped |- | 171 || [[WEAPON_AURA_MANA_CONV_FLOAT]] || weapon buffs are cast on character and apply to all weapons equipped |} [[Category:Weenie Properties]]
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