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Fate of Bael'Zharon
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== Walkthrough & Notes == # [[Isin Dule (Arwic)|Isin Dule]] will ask you to find [[Ler Rhan (NPC)|Ler Rhan]], who is located in the buried shadow spire [[The Shadows]] near Tou Tou at 29.5S, 94.2E. # Travel to Ler Rhan, and he will give you a {{Itemlink|Message from Ler Rhan to Ter Shen.}}. # At this point, you must make the decision concerning which side you will take. #* Note: The Ler Rhan side is considerably easier than the Isin Dule side. === Siding with Ler Rhan === # Head directly to the [[Summoning Cave]] located at 29.2S 95.8E. Do not speak to [[Isin Dule (Arwic)|Isin Dule]], if you have already spoken to him see the next section. # You will be ported into a version of the dungeon with NPC shadows. # Find [[Ter Shen]] and give him the message. # He will instruct you to speak with [[Quaron]], who is around the corner, who should give you a [[Door Key (Summoning Cave)]] to use on the two locked doors further down. # Unlock both doors, speak to both [[Gatekeeper]]s, and they will open the further doors for you. # From here, jump down and find two strange crystals, use them to get a {{Itemlink|Strange Purple Crystal from The Shadows}}. # Once you have two of these, there is a large room in this part of the dungeon which should have spawned two [[Bael'Zharon Summoner]]s. # Give each summoner a crystal, and defend them until the [[Void of Bael'Zharon (NPC)|Void of Bael'Zharon]] spawns, continue to defend until he disappears and drops some {{Itemlink|Energy Scintilla}}s. #* Note: If you (or the summoners) die before BZ disappears you will have to start over. You must wait 30 minutes before picking up new crystals. # Bring the [[Energy Scintilla]] to [[Ler Rhan (NPC)|Ler Rhan]] for your reward. === Siding with Isin Dule === # After receiving the [[Message from Ler Rhan to Ter Shen.]], you '''must''' speak with [[Isin Dule (Arwic)|Isin Dule]] again. #* Note: If you do not speak with Isin Dule before entering the [[Summoning Cave]], you will have to complete the quest from the Ler Rhan side (see previous section). # Enter the [[Summoning Cave]], located at 29.2S 95.8E. # In this version of the dungeon, the shadows are all normal creatures (instead of shadow NPCs). # As you progress through the dungeon, one of the side rooms has a shadow which drops the {{Itemlink|Door Key (Summoning Cave)|Door Key}} # Further in you will come to a 3 way split with 2 locked doors (720 resistance), each containing a button that must be pressed. # Unlock each door and press the button in each room, which will open the doors that lead to the summoning room. # Jump down, and take a left. Working your way through the dungeon until you find a room with the [[Void of Bael'Zharon (NPC)]]. #* Note: There will be human soldiers in this dungeon that are supposed to be fighting ''with'' you. However, there may be a bug, because the soldiers will also attack ''you''! # Defeat the [[Bael'Zharon Summoner]]s and the [[Void of Bael'Zharon (NPC)]] will disappear, leaving behind {{Itemlink|Energy Scintilla}}'s on the ground. #* Note: The summoners in the final room do not show up on radar, select them using bracket keys ( [ ] ), or by directly clicking upon them. # Bring the [[Energy Scintilla]] back to [[Isin Dule (Arwic)|Isin Dule]] for your reward. Notes * Crystals have a 30 minute timer on use, if you fail to protect the [[Void of Bael'Zharon (NPC)]] you must wait to start again. * The Dungeons allow logging. So you may run your chars near the end, defeat it once, and then loot on multiple chars.
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