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Forgotten Tunnels of Nyr'leha
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== Walkthrough & Notes == # Head to your society's beach fort on Moarsman City and speak to the appropriate listed NPC. # Head to the [[Forgotten Tunnels]]. There are three different locations, they all go to the same dungeon, just drop you in a different corner of a triangular layout. It makes no difference which portal you use (see below for more details): #* 92.9S, 56.4W #* 93.1S, 56.9W #* 93.6S, 56.6W # You will need four gems for your group (2 purple and 2 orange), designate one person to pick up gems and have only that person pick them up (all gems need to be on the same person). # From the drop either stick left or stick right (you follow a circular path around the triangular shaped dungeon). You will pass 4 rooms with a spawn of sclavus or moarsman. In each room a guardian drops a key ({{Itemlink|Key (Guardian Moarsman)}} and {{Itemlink|Key (Guardian Sclavus)}}) that opens a small side room with one of the four crystals. You will also pass two rooms with golems, for the moment just save the two keys that drop on the golem guardians. #* NOTE: While all the keys are named "Key" and have 2 uses, each room's key is unique and will only open that room's door, so you will need to kill all six Guardians. # Once you have all four gems (2 {{Itemlink|Orange Energy Crystal}}s and 2 {{Itemlink|Purple Energy Crystal}}s) and the two {{Itemlink|Key (Guardian Golem)|Key}}s from the golem rooms, head back a golem room (one is on the east side of dungeon and one is on the west side). # Use the key to open the door and use the lever, have the person that picked up all the gems go up the ramp and jump (normal jump straight across the room). The rest of the group should continue circling until they come back to the other golem room, use that room's key to get to lever, now everyone go up ramp and and jump across to join the gems holder. ## Directions for person holding all 4 gems: The jump leads into a large room with walkways above a pit full of Slithis. The east and west walkways lead to the two guardian golem rooms. The north and south walkways lead to rooms with the Energy Field Generators. The two levers (one in each golem room) open the north and south doors respectively). Check which one opened first and jump across to the field generator. Each side takes 2 of the gems (North two orange and South two purple). Hand one gem and it will take both of that color). Then use a low power tap jump to return to the slithis area (if you use too much power you will hit your head and fall into the pit with no way back up). # Once the main group has used the other golem lever, the last door will be open (north or south). The gem holder jumps across and hands the remaining two gems then tap jumps back to the slithis area. Everyone should now jump down and use the Energy Ring in the middle of the slithis. This will give everyone an {{Itemlink|Energy Ring}} (handing in the four gems drops the fields and makes the ring usable, if the fields are still up you won't get a ring in your pack). # You now need to return to the drop area (each drop from each of the three portals has two lever doors by the drop). All three drops (all six doors) lead up to the same location. Handing in the four gems and using the energy ring starts a 5 minute timer. When this timer is up all the lever doors at the bottom of the three dungeon portal drops will open and stay open for 3β5 minutes. If you use a faction statue/portal you have enough time to run back to the dungeon and still make the door. If you jumped back across the pits, just wait at one of the six doors for it to open. # Go up (using a gem style lever to open a door midway) until you come to a large room with a ramp, go up the ramp and jump down (an invisible floor keeps you from falling onto the spikes). # Continue and kill the [[Guardian of The Secret Keeper]] who opens the two doors by him, they both go to the same place. # Kill [[The Secret Keeper]]. Loot a {{Itemlink|Glimmering Shard}} (he drops 9). # Return to your faction's fort on Moarsman City island outside (there are no surface portals, you will need to return normally) and give the ring or shard to the NPC (he takes both and gives you xp and the shield for your faction). # The shields are givable, but if you don't want it at all, you can turn it in to the fort NPC for a small amount of xp (3.5 mill). Notes * It is unclear why there are two field generators on the south side, perhaps it is an erroneous duplicate.
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