Home
Random
Recent changes
Special pages
Community portal
Preferences
About Sundering
Disclaimers
Sundering
Search
User menu
Talk
Contributions
Create account
Log in
Patches
|
Items
|
Quests
|
Creatures
|
Dungeons
|
NPCs
Attributes
|
Skills
|
Titles
|
XP Augmentation
|
Luminance Augmentation
|
Tailoring
Character Creation
β’
New Player Guide
β’
User Interface
β’
Glossary
Editing
Return to Frore
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Walkthrough & Notes == === Part 1: Getting the Tome === # Go to Hebian-To and head to Fenza Tan the Scribe nearby at 39.3S, 82.9E. # Buy the book named Return to Frore. # Go To Jungle Subway, take the portal for Crater Pathway. #* Route: A portal to Jungle Subway can be found in Haven or Abandoned mines. #Take the surface portal. #From the Crater Village drop head to [[Mountain Cavern]] at 64.1N, 13.2E === Part 2: The Lost City of Frore === # Inside Mountain Cavern, hand the book to the nearby Quiddity Seed. # Take all lefts from the jump down and you will be brought directly to the end of the dungeon. # Kill the Ferundi, one person needs to loot the shard and the key and head to the nearby locked door. # To open the lever doors, one must step on the three pressure plates that are found at the center of the three standing stone rings found in three larger cave chambers, located after the maze and before the city. #* {{warning}} If soloing, the magical portals beyond the doors take you to each of the three pressure plates. It is possible to use each portal and run back to the doors before they close. After you pass the first of the three pressure doors, you can close and reopen them using the buttons on the walls to reset the timers and give you some more time. The timers are more generous then they used to be and as long as you hurry, you should have no problem getting them in one run. Note: When soloing take note: You can double back and reset the timers on the doors by opening all previous doors JUST before running through the next portal. Also, the 3rd portal drops you in a different location than the first two. From the third portal drop, run east first and then down. # When everyone is through, enter the [[Lost City of Frore]]. # Fight the undead, have the same person that looted the previous shard loot the shard and key from Fenngar and Frisander. # Unlock the nearby door, proceed down the hallway and jump into the pit. # Once in the pit, head down the hole in the floor and take all lefts till you reach an open room. # In the large open room, clear the monsters and then jump up to the northeast ledge. # Head to the campfire and prepare for a boss fight. Two enemies will spawn and attack you while you're camping. # Kill the Life mage first because it does devastating spells that can one-shot the unprepared! # Once both enemies are dead, have everyone loot a key from Fidisa the Agile. When ready, take the nearby Magical Portal. === Part 2: The Lost City of Frore === # Once everyone is gathered, head back into the tunnels and take all rights this time. # Continue straight from the large room up a ramp, into the next large room. Be on the lookout for a lever up on a bridge. Jump onto the bridge and use the lever. Hop down then head north through the now open doorway. # Head east until you encounter a Virindi Overseer. Once the overseer has been vanquished, head north up a ramp until you come to a doorway overlooking a room. Jump down into the room. # On the northern end of this large room, you'll find a small room with a ramp heading up. From here, the dungeon is linear. # When you come to a large hexagonal room, have the person with the shards combine them and use the crystal in the middle of the room to spawn the boss. # The boss fight consists of The Great Work and some undead. Kill the undead first, then deal with The Great Work. The Great Work's minions may hold a special surprise. # After the boss fight, everyone loot a red crystal, then talk to the nearby emissary to be rewarded your luminance, experience and MMDs. # Combine the key everyone looted earlier with the red gem. This will produce a currency you can use to buy things from the nearby chest. Be quick though as it only lasts 10 minutes. {{Item Table|Caption=[[Texts]] | Hasty Note (Bandit Castle) | Brief Note | Quick Note | The Tremblant Party (Aluvian) | The Tremblant Party (Gharu'ndim) | The Tremblant Party (Sho) | Legend of Frore | Our Great Work | The Book of Minesh | Yarick's Journal | Memorial | Return to Frore (Lore) }}
Summary:
Please note that all contributions to Sundering may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Sundering:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
If you're new to the wiki, please take a moment to review our
Naming Conventions
and
Page Templates
. Using proper article names and image formats/sizes keep the wiki clean and helps avoid duplicate entries. Thanks!