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Singularity Weapons Quest
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== Walkthrough & Notes == === Part 1: The Base Weapon === # You will first need to find a {{Itemlink|Tattered Virindi Cloak}}, which drops on [[Mosswart Mire-Witch]]es. Not all witches drop it, only outside and in spawns of five mosswarts (inside or in spawns of less than five will not drop them, the five spawn ones always drop one). Good places to find such spawns include near [[Kara]], especially in the lake area, and on the [[South Direlands Landbridge]], there is a portal there in [[Qalaba'r]]. Though the lake areas are small; so I suggest the following get to Kara (East wing (Sho) in Town Network), then run to the southwest until the shore. Then just run west along the shore until you see a group of 5 witches (usually between 38.0E and 15.0E). With this method, you should find one in less than 30 minutes and you won't have to climb mountains. Do not kill any other spawns than the 5 witches, the spawn can reset when you leave the landblock but dead creatures take a long time to respawn with someone in the landblock : so it reduce both your's and other's chances to find the special spawn. The cloak has an 18 hour quest timer on it. # Once you've found a Cloak, take the [[Freehold]] (portal in the East wing (Sho) of [[Town Network]]). Just to the northwest is the dungeon [[A Mosswart Hideout]] at 72.7S, 90.7E. # Once in the Hideout, head west and hug the right wall. After going down 2 ramps you'll end up at the [[Chest (A Mosswart Hideout)|Chest]]. # Open the chest with a [[Sturdy Iron Key]] and loot the {{Itemlink|Virindi Essence (Blue)|Virindi Essence}}. There is a 20 hour timer on the essence. Use the [[Virindi Essence (Blue)|Virindi Essence]] on the [[Tattered Virindi Cloak]] to get a {{Itemlink|Glowing Virindi Cloak}}. # Go to the [[Moss Chamber]] near [[Zaikhal]] at 14.1N 0.7W. # Down east ramp from big hall, stay all rights, thru door, down several right turning ramps, continue rights until you see [[Gragghk]] in between two big wooden ramps. Moss Chamber portal located in South wall. # Go in that portal and give the [[Glowing Virindi Cloak]] to the Virindi NPC that is standing behind the item you want to get your [[Singularity Weapons|Singularity Weapon]]. The item will be destroyed if you die, however you can make it permanent as described in the next section. :{|class=wikitable ! Weapon ! NPC |- | Atlatl - [[Missile Weapons]] | [[Atlatl Minion]] |- | Axe - [[Heavy Weapons]] | [[Beaten Virindi]] |- | Bow - [[Missile Weapons]] | [[Bow Minion]] |- | Crossbow - [[Missile Weapons]] | [[Crossbow Minion]] |- | Dagger - [[Finesse Weapons]] | [[Dagger Minion]] |- | Mace - [[Light Weapons]] | [[Conquered Virindi]] |- | Spear - [[Heavy Weapons]] | [[Leashed Virindi]] |- | Staff - [[Heavy Weapons]] | [[Staff Minion]] |- | Sword - [[Light Weapons]] | [[Tamed Virindi]] |- | 2 Handed - [[Two Handed Combat]] | [[Yoked Virindi]] |- | Unarmed - [[Finesse Weapons]] | [[Unarmed Minion]] |- | Wand (Life Magic) - [[Life Magic]] | [[Life Magic Minion]] |- | Wand (War Magic) - [[War Magic]] | [[War Magic Minion]] |- |} === Part 2: The Bound Weapon === # Travel to the [[Black Dominion]] dungeon at 88.6S 25.9W on the South Landbridge. To get there you can take the [[South Direlands Portal]] west of [[Mayoi]] on a hill at 62.2S 77.1E. From the drop run south to the coast, then follow the shore due east to 88.6S 25.9W. # Inside the dungeon, go east until you come to books shelf area, go to southeast corner of the book area and down to the east. Pick the 40 resistance locked door. Go South, sticking left, until you come to a jump. Warning, there are lots of hollow minions, so if you are a mage you might want to hold a shield for this part, they are low level (level 85 Terebrous Hollow Minion) but a lot. # Jump down and take the hallway in the Northeast corner going East, just after you get into the hallway turn North and down where you'll jump down into a large octagon shaped room. # Go south down a few more jumps and you'll come to the final octagon shaped room with an exit portal and the [[Virindi Castaway]] NPC. Give him your singularity weapon/caster and don't move until he gives you back a Bound version. Now the item will not be destroyed on death. Take the exit portal to get out quickly. === Part 3: The Ultimate Weapon === # Travel to [[Martinate Holding]] at 59.6N 77.1W on the [[Tuatara Plains]] on northern [[Marae Lassel]]. #* Route: Take the South wing (Annex) of the [[Town Network]] to [[Danby's Outpost]]. Then go northeast past the fort and take the [[Central Tuatara Plains Portal]] at 23.9N 28.0W. Run north to the dungeon at 59.6N 77.1W. #There is a dispel trap near the start of the dungeon, and a mana trap at the end before the last group of virindis. See [[#Maps|Maps]] for locations. # Sticking left will get you to the end of the dungeon where you'll find a virindi NPC, the [[Executor Assistant]]. Give him your Bound Singularity weapon and he will return an Ultimate Singularity weapon. #* {{Optional}} Speak to the assistant to receive [[A Journal by Martine]]. === Part 4: Further Upgrading the Quest Weapon === #Purchase a [[Weapon Upgrade Kit Containment Gem]] from [[Colosseum Coin Collector]], [[Hisham al-Evv]], [[Panhsj]], [[Lintareal]] or [[Hurnmel the Smith]]. #Use the gem to obtain a [[Weapon Upgrade Kit]] (givable/tradeable) and add to the ultimate weapon to create the upgraded version. Notes * [[Gragghk]] at the end of part 1 drops a {{Itemlink|Torn Mosswart Shroud}}, you can apply the {{Itemlink|Virindi Essence (Blue)|Virindi Essence}} to this shroud to create the {{Itemlink|Glowing Mosswart Shroud}}. The glowing shroud can be given to the [[Broken Virindi]] in the [[Moss Chamber]] for 5 {{Itemlink|Diamond Scarab}}s.
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