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Announcements - 2010/04 - Shedding Skin
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=== PvP Issues === {{Turbine Developer | Date = April 24th, 2010 | Link = http://forums.ac.turbine.com/showthread.php?&postid=503292#post503292 | Question = Severlin and Friends, do you bother looking at the PVP boards? | Text = ~ Yes, we read PvP threads. ~ We are not convinced that archers need an overall boost. We'd like to see how they perform once Aetheria is fully equipped, where they can rail gun with accuracy boosts fishing for surges. If they do need a boost they are the easiest attack type to change since we can always make better arrows available. ~ The loss of "mundane" loot is a side effect of Aetheria changes to the loot profile that doesn't affect every profile and hunting area equally. This makes it time consuming to examine all the areas that are affected by it. The reason we haven't commented on it is we have no news to post about it. ~ People have more health, but at this point players should be able to gain extra damage modifiers and other damage boosts as well. They should also be able to equip a small selection of surges. ~ We understand players are concerned that a stack of meats and a shield make it impossible to kill people, and with the last patch we added a damage surge and a surge that debuffs healing effects. Is it enough? Maybe not, but we'd rather move PvP in little steps towards balance that swing wildly in one direction and then nerf. Sev~ | Developer = Severlin | Title = Producer }} {{Turbine Developer | Date = April 27th, 2010 | Link = http://forums.ac.turbine.com/showthread.php?&postid=503863#post503863 | Question = Myself and other archers find that pvp on a archer isnt consistent. If your playing a mage with great armor and full epics including epic armor... an archer can never win this fight. I have a mod 161 +15 MAJOR BT BD 8 bow... and I hit for 30's-40's and crit for 180... I have a dext set with epic cord and I use beers (383 cord). I want archers to be able to have some viable damage again, this is getting ridiculous how bad archers are at times. Melee's and Mages in bad armor will die quickly or pull out a shield... boo hoo right? Well they should upgrade their armor imho. I believe this has been a problem for awhile... I hope others will give their input. | Text = Would it be useful to add Fast Missile and Unguided Missile options to the keybind screen so you can toggle them on and off during combat? Sev~ | Developer = Severlin | Title = Producer }} {{Turbine Developer | Date = April 27th, 2010 | Link = http://forums.ac.turbine.com/showthread.php?&postid=503955#post503955 | Question = Point of recall timers? Everyone suicides now. Make it so you cant kill yourself for 2 minutes when you're casted on or cast on someone else. | Text = My question to the players: is there a compelling reason to even have a /die command? It seems like a lot of exploit potential and very little game value. Sev~ | Developer = Severlin | Title = Producer }} {{Turbine Developer | Date = May 3rd, 2010 | Link = http://forums.ac.turbine.com/showthread.php?&postid=505088#post505088 | Question = Shows you how much Devs care about the PvP aspect of the game. Everything they're doing is aimed towards carebears. Tailoring, haircuts, new graphics.... Give me a break. The ONLY good thing about AC is the PvP, but I guess since more ppl play on carebear servers, the Devs don't care about pk. I play with my graphics set on the LOWEST possible settings. Graphic upgrades are a waste of time. | Text = The addition of healing debuffs is specifically for PvP actually since it has no use in PvE currently. We are *much* slower to make PvP changes because it is so potentially volatile to the PvP scene. As for the settings, the current code actually spends a lot of time scaling all the textures up and down. While the update uses more memory, it should actually be easier on your graphics card because it isn't scaling all the landscape textures on the fly. The caveat there is we haven't done performance testing or put it up on the test server yet. (We have run it on some pretty low end machines though and it seems to run fine.) Sev~ | Developer = Severlin | Title = Producer }}
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