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Announcements - 2002/02 - Fever Dreams
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== Release Notes == {{Microsoft Zone | Link = <nowiki>http://http://www.zone.com/asheronscall/news/ASHEfeb02build.asp</nowiki> | Date = February 14, 2002 | Title = Developer's Notes | Text = [[Image:Img_painting.jpg|left]] <br><br><br>Here are just some of the additions made in the February 14 game update, ''Fever Dreams.'' The following list is comprised of detailed notes straight from the developers themselves. For a summary of things of interest, be sure to consult the official event article, [[Announcements - 2002/02 - Fever Dreams#Rollout Article | <font color=#FFFFCC>''Fever Dreams''</font>]]. <br><br>We appreciate your feedback and bug reports in helping to ensure that the world of Dereth is a stable and fun place to be. Please submit any such bug reports to <font color=#FFFFCC><nowiki>http://bugs.zone.com</nowiki></font>. <br><br><br><br><br><br><font color=#FFFFFF>'''New Functionality and Content'''</font> :* Added a number of new quests and dungeons related to the ongoing storyline. :* Now we're cookin'! <br><font color=#FFFFFF>'''Miscellaneous Improvements and Changes'''</font> :* Members of your Allegiance now show up as squares instead of circles on radar. :* Hooks that had "broken" (the hook thought it had something attached to itself, and it counted against the maximum number of useable hooks in the house even though the hook was actually empty) should be all fixed now. :* People who own Villas and Mansions may need to travel to their dungeon and back before their house hooks function normally again. :* The Hoary Mattekar has been spotted again in some of the wilds of Dereth. . . :* Players who turn in Glimmering or Sparkling Gems will now receive the original Lesser or Medium Shadowhunter Armor. Players who have the "stoneable" or "post-patch" Lesser or Medium Shadowhunter Armor will be able to trade it for the original version, and vice-versa. :* Players who turn in Scintillating Gems will now receive armor very similar to the original Greater Shadowhunter Armor. The differences between this GS Armor and the original is the new armor is a different color (and players will have more color options come March), and that these GS pieces have a Wield_Requirement of level 30 (meaning you have to be at least level 30 to use the armor at all). Other than that, all stats are the same. :* Players will also be able to trade the new Greater Shadow Armor pieces for the old "stoneable" pieces and vice-versa. Currently, players with original Greater Shadow Armor are not able to trade in their original GS* for the "stoneable" versions. :* 400 Cottages, 90 Villas, and 10 Mansions have been added to the world. :* House Settlement portals for those settlements added in January have been added to the world. :* There were a number of Mansions whose Covenant Crystals were closed to interaction in January. This should be fixed now. :* The snow particles that were causing many client issues in January have been removed. :* Fellowship bonuses have been removed for turning in items that award experience points. People who are part of a fellowship who turn in an xp-reward item will now receive their equal share of the item with no bonus (i.e., a person in a 2-person fellowship who turns in an item worth 100 xp will now receive 50 xp (50%) instead of 75 xp (75%). See our [[Announcements - 2002/02 - Fever Dreams#Letter to the Players 1| <font color=#FFFFCC>Letter to the Players</font>]] which explains more. :* 9-people fellowships have had their individual xp toggled slightly upward. 9-people fellowships now share xp at 31% instead of 30. :* The "rubble" quest has now been changed slightly so that the rubble is easier to acquire. :* Rubble pieces are now givable. :* @house mansion_recall is now functioning. You may use it regardless of whether you own a house, if your monarch owns a Mansion. You must have purchased Asheron's Call Dark Majesty to use the command. It works the exact same way as @house recall. :* Portals that had a quest flag requirement (meaning you had to perform some action, such as killing a certain creature, or picking up a certain object, in order to enter the portal) were not accurately determining whether or not the quest flag had expired. This has now been fixed. :* Some NPCs were unable to determine whether your quest flag had expired. This behavior was limiting access to Timaru and breaking similar dynamics. This has now been fixed. :* Covenant Crystals that were not indicating an owned state (spinning and floating), even though their house was owned, should now be working as normal. :* There was a bug in which people were able to side-jump onto a wall and stick. This bug has been fixed. :* Some of the quest logic in the Elysa's Favor quest was not working as intended. This has been fixed. :* Radar coordinates as the default option have been toggled back to default on. The client crashes that this option was causing has been fixed. :* There are now Singularity equivalents for Bow, Crossbow, UA, Staff, and Dagger to be found in game. <br><font color=#FFFFFF>'''Minor Details'''</font> :* The Elysa's Favor portals are now no-tie, no-recall. :* The letter that the player finds at the end of the Training Academy: "A Crumpled Note," is now no-drop/no-give. :* The "Point Up" emote has been removed from the game. :* When players abandon a house, the message they receive now no longer tells them that any items remaining in the house will be erased. :* The gold/red letter weapons are now hook-able. :* Hea Raiders' cache now casts a Lockpick Ineptitude curse that cannot be removed using Dispel Gems. You can still pick the lock, but you will no longer be able to loot it time and again by opening, dispelling, and picking again. :* Auroch Pastures Estates portal now leads to the correct destination. :* Numerous settlement portals had some spelling/incorrect name typos fixed. }}
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