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Announcements - 2002/04 - Betrayal
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== Release Notes == {{Microsoft Zone | Link = <nowiki>http://www.zone.com/asheronscall/news/ASHEeventbuild0402.asp</nowiki> | Date = April 9, 2002 | Title = Developer's Notes | Text = [[Image:Img_painting.jpg|left]] <br><br><br><br>Here are just some of the additions made in the April 9 game update, Betrayal. The following list is comprised of detailed notes straight from the developers themselves. For a summary of things of interest, be sure to consult the official event article, [[Announcements - 2002/04 - Betrayal#Rollout Article| <font color=#FFFFCC>Betrayal</font>]]. <br><br> We appreciate your feedback and bug reports in helping to ensure that the world of Dereth is a stable and fun place to be. Please submit any such bug reports to <font color=#FFFFCC><nowiki>http://bugs.zone.com.</nowiki></font> <br><br><br><br> <font color=#FFFFFF>'''New Functionality and Content'''</font> :* A few new dungeons and quests. :* Wedding bells are ringing, flowers and plants are blooming. :* A new boss creature roams the Dires. :* There are a number of new portal spells available now to players. See the [[Announcements - 2002/04 - Betrayal#Letter to the Players|<font color=#FFFFCC>Letter to the Players</font>]] for more details. :* The functionality of @lifestone has now been changed such that it no longer kills you and leaves a corpse, but instead returns you to your Lifestone. This animation takes roughly 15 seconds, and spends half of your current mana. It is available to all players at all levels. :* A new command, @die, has the same functionality as the old @lifestone command, so that one may choose to die at any point, leaving a corpse. :* There have been a number of changes to the way Endurance functions in AC. See the [[Announcements - 2002/04 - Betrayal#Letter to the Players | <font color=#FFFFCC>Letter to the Players</font>]] for more details. :* There is a new Panel, the Character Information Panel, which takes over the former Burden Panel. The icon for the panel remains the same, but it is now a dark brown color when the character is not overburdened. This new Panel relates: @age, @birth, @deaths info, the new Endurance info, and the burden info (when applicable). :* A new form of housing, Residential Quarters, is now available. See the [[Announcements - 2002/04 - Betrayal#Letter to the Players|<font color=#FFFFCC>Letter to the Players</font>]] for more details. :* There is a new command, @allegiance boot <name of offending player> usable only by the monarch of an allegiance. This command allows a monarch to kick out a player from any level within the monarch's allegiance. This works regardless of whether the character is online. :* There is now a new option in the Character Panel that allows the act of dragging an item to another player to open up the Secure Trade panel with that player. This option is off by default (meaning that the old behavior of: dragging an item to a player gives the item to that player, still applies). :* Trying to "use" (double-clicking) another player now results in the Secure Trade Panel being opened up with that player. <br> <font color=#FFFFFF>'''Miscellaneous Improvements and Changes'''</font> <br> :* 150 Cottages and 50 Villas have been added to the world. :* 1,000 Residential Quarters have been added to the world. :* House Settlement Portals for those settlements added in March have been added to the world. :* Along with the portal magic changes, there are now only three types of portals in the world: Summonable and Recallable; Recallable and Not-summonable; Non-recallable and Non-summonable. A portal that is tie-able is now automatically recallable. Tie-able and recallable are now synonymous terms. :* Also, any time you cast portal recall, you become subject to the restrictions placed upon the original portal that was tied to. For example, if a player ties to a portal which was only accessible by levels 1-20, and the player then becomes level 21, that player will no longer be able to recall through or summon that portal. :* The Society Explorer quests have undergone a minor face lift: The agents give you more information about the quests in the outpost towns, all dungeons associated with quests are now restricted up to level 20 (in some cases they had been restricted to level 6), some of the spawn timers on the quest items have been reduced to the proper level (roughly 30 seconds), and the rewards are overall greater for the quests. :* It is now possible to imbue current versions of the Hollow Sword, Axe, Spear, and Mace, to craft slightly better versions. :* There was a bug in our download system which sometimes required players to download the patch twice or in the worst cases required a complete download of a new portal.dat file. We believe we have fixed this bug. :* The Dark Myrmidion (the creature that carries the Bone Mace), has had its armor value and regeneration rate lowered. :* We changed the numbers on how much ammo, pyreals, and components spawn when they appears through the treasure system. Players should expect to find higher amounts (the spawn rate has not changed, just the amount that spawns) at nearly all levels of the treasure system. :* Dual-spell jewelry now has a chance of spawning at virtually all levels of treasure. :* You must now use Victual Infusions on Health and Mana Draughts, not Health and Mana Infusions, in order to create Health and Mana Potions. :* Hooks that have been turned "invisible" by house owners are now no longer selectable with the keyboard select keys. Turning them visible will allow them to be selected again. :* We fixed a number of client crashing bugs caused by trying to inscribe various items under certain conditions. :* Olthoi Mounds in dungeons are now ethereal, and cannot be perched upon. :* There have been some slight changes to the Olthoi Queen quest. :* The Hea Raider's Cache can now only be opened by a key. :* The six villas in the Last-Stop-Before-Dires settlement have had their villa portals to their dungeons fixed. We apologize for the inconvenience. :* Last month (March), we changed some of the dynamics of the Queen Quest such that the broadcasts triggered by the Quest are local broadcasts instead of global broadcasts. :* The amount of treasure a Singularity Trove contains has generally been increased. <br> <font color=#FFFFFF>'''Minor Details'''</font> <br> :* The summon/recall/tie/ls spells now have slightly different icons. :* The Training and Academy Cestuses now do bludgeoning damage. :* There was a bug that caused the scrollbar in the Character Options Panel to not function correctly. This has been fixed now. :* The weight of the starter crossbow and starter nabut have been reduced to 10. The poor Wayfarer (and especially the Gharu'n Wayfarer) will no longer start life with over 100% burden. :* The Crystal Golem now can no longer fizzle its spells. :* Shadow Dye Vendors now buy back dyes (although at a drastically reduced cost). }}
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