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Empowered Harbinger Quest
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=== Step 1: The Tunnels === # From [[Yanshi]], run to either [[Issk]] at 12.9S, 46.5E or [[Vincadi]] at 12.6S 46.7E. #* Note: Each NPC offers the same quest, however the lore is different for each. Flagging with one will prevent you from accessing the other, so be sure your whole group flags with the same NPC. #* {{Tip}} Soft tie to the surface portal at 13.0S, 47.3E for convenience. If you die, you'll want an easy way to get back quickly. # When your group is ready, everyone should hand their [[Harbinger Items]] to the NPC (either [[Issk]] or [[Vincadi]]) and then use the nearby [[Tunnels to the Harbinger (Issk)|Tunnels to the Harbinger]] portal to begin. #* Note: If you are already flagged to enter the dungeon you do not need to turn in an item before doing the quest. You can do the quest then find the item for the skill you want afterward. Also even if you have never done the quest before and you are not flagged to enter you may hand in any Harbinger item (a common one like a [[Wood Heart]]) then after the quest is done find the item for the skill you really want and hand that in then talk to the NPC. You will be rewarded based on the last item you turn in to the NPC before talking to them. # Once inside, the dungeon is linear to the bottom (keep heading down). The only obstacles are a series of 4 jumps that must be made. # Choosing Vincadi means you fight through Sclavi and tentacles on the way down. Choosing Issk means you fight Virindi and Tentacles. #* '''Jump 1: Acid Pit''' - Full jump ahead (land on invisible platform). Hit the far wall. #* '''Jump 2: Lava Pit''' - Jump into the pit and take the hallway out. #* '''Jump 3: Ice Shelf ''' - Shift-jump down onto the platform above the ice shelf, clear the spawn, and wait for your group. #* '''Jump 4: Ice/Acid Pit Combo''' - Dispell, then shift Jump down onto the ice shelf and '''quicky''' run to the edge and full jump across the acid pit (land on invisible platform). Hit the far wall, preferrably above the door. The ice ''hurts'', so be quick. #* '''Jump 5: Staging Area''' - Shift jump down and quickly move to the south (near the portals). # At this point, everyone should check buffs, and when ready, use the [[Harbinger's Lair]] portal to begin the fight.
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