Home
Random
Recent changes
Special pages
Community portal
Preferences
About Sundering
Disclaimers
Sundering
Search
User menu
Talk
Contributions
Create account
Log in
Patches
|
Items
|
Quests
|
Creatures
|
Dungeons
|
NPCs
Attributes
|
Skills
|
Titles
|
XP Augmentation
|
Luminance Augmentation
|
Tailoring
Character Creation
β’
New Player Guide
β’
User Interface
β’
Glossary
Editing
Seed of Power
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Part 1: Splinter Dungeons === ==== Splinter of Anger ==== # You will proceed through 4 number of rooms with portal doors. To open them, simply hit the lever in the alcove nearby. # After the 4th lever room, you will come to the final room containing [[Virindi Confer]], high level hollow minions, and the [[Disciple of Anger]]. Kill the disciple and loot a {{Itemlink|Splinter of Anger}} from the floor (9 spawn). Once you have a splinter, take the exit portal back to the surface ==== Splinter of Misery ==== # This dungeon has a number of large rooms with virindi and lightning pillars in them. Do not fight in the rooms, simply run through the large rooms, and follow the hall. The hall appears to split after each room, but in fact one route dead ends shortly. #* Exit 1st big room to the north, go west #* Exit 2nd big room to the east, go north #* Exit 3rd big room to the south, go west #* Exit 4th big room to the south, go east # After the 4th large room is a smaller one with [[Chorizite Pillar]]s, more [[Virindi Confer]] and a [[Hollow Servitor]]. Kill the servitor to open the door to the east leading to the final room # Again in the final room kill the [[Disciple of Misery]] and loot a {{Itemlink|Splinter of Misery}} from the floor. When you have one, take the exit portal to the surface ==== Splinter of Hatred ==== # This dungeon splits early on either to the east or to the west. Which way you go does not matter, as the dungeon is linear and the 2 paths meet up later on. # From the drop, head east (or west) through 2 large rooms with more Lightning Pillars and virindi, until you come to the smaller 3rd room, which has a killable door. Killing the door opens the hall to reveal a jump. #* {{Warning}} Do NOT use a full power jump! You will hit the ceiling above and fall down into the pit. For those with a high jump skill 1/3 should suffice. For those with a lower skill 1/2 will do it. There is no way out of the pit below, and if you are vulned the floor will deal SERIOUS lightning damage! # After making the jump, follow the hall north to a large room. This room has a number of giant pits you must now jump across #* Note: If you fall, follow the hall back to the start of the dungeon. it is possible to overshoot the jumps!! For high jump skill players (600+) it is recommended not to aim straight across. Instead jump slightly north or south, to give yourself extra landing space. # Make the 2 jumps, then continue south down the hall to the final room with the [[Disciple of Hatred]] and his minions. Kill the Disciple and loot a {{Itemlink|Splinter of Hatred}} then take the exit portal.
Summary:
Please note that all contributions to Sundering may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Sundering:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
If you're new to the wiki, please take a moment to review our
Naming Conventions
and
Page Templates
. Using proper article names and image formats/sizes keep the wiki clean and helps avoid duplicate entries. Thanks!