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===Avoiding an Attack=== ====Skill Modifiers==== =====Weapons===== In addition to the offensive modifiers mentioned above, weapons can also receive bonuses to all three of the main defensive skills. Melee defense modifiers can be improved permanently with [[Weapon Tinkering]] ([[Brass Salvage]]) and temporarily with the [[Heart Seeker (Spell)|Heart Seeker]] spell.<br> Magic and missile defense modifiers can be improved permanently by using the [[Missile Defense Weapon Augmentation]] and [[Magic Defense Weapon Augmentation]] (+0.5%, 1 use, cannot use both augs on a weapon). <div> <div style="display:inline-block; vertical-align: top;">[[File:Melee Weapon Defensive Modifiers.jpg|frame|A melee weapon with 2 of the 3 possible modifiers.]]</div> <div style="display:inline-block; vertical-align: top;">[[File:Ranged Weapon Defensive Modifiers.jpg|frame|Defense modifiers on an elemental ranged weapon.]]</div> <div style="display:inline-block; vertical-align: top;">[[File:Magic Caster Defensive Modifiers.jpg|frame|Defense modifiers on an elemental magic caster (the melee modifier has been increased further through [[Weapon Tinkering]].]]</div> </div> =====Counterattacks===== If you counterattack at the same height as the target is attacking you will both gain a bonus to melee defense. However, if you counterattack at a different height your defense will be reduced based on the difference in height. A high vs low attack results in a penalty to melee defense and a mid vs low or mid vs high attack results in no penalty.
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