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Defeat Hoshino Kei
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=== Part 2: Gauntlet=== # You must now collect the pieces to get the key to [[Hoshino Fortress]]. See the [[Hoshino Fortress Infiltration]] page for more details. # Enter Hoshino Fort and in the first courtyard, look for a mysterious hatch inside the gazebo to the right of the main gate. Click it to access the final dungeon. # At the entrance you will see a Private Quarters portal, which will take you back to the final room once you have entered this portal at the end of the first section of the dungeon. However, keep in mind you will need a new key to enter Hoshino Fort every time in order to get back and access this portal. Thus, it is most useful only if the entire group dies. # The first section of the dungeon will be a gauntlet of several large rooms with a fast respawn rate. You must kill your way through, keeping in mind that if you take too long, respawn from the previous large room can catch you from the back. #* {{Warning}} After you clear the first room there is an especially fast respawn that is guaranteed to catch you before you finish the second room. This maybe by design or perhaps there is a floor trap in the exiting hallway that triggers it. Whatever the case be very careful after clearing the first room. # You will then come to a large metal door located at a 3-way. You will have to enter each fork to the left and right, pushing switches to open it. # The next section is a loop with another metal door opened by a nearby lever. Once you get past this door, you will jump down. # The jump is safe as long as you don't move forward. Ahead, you will notice 2 metal gates and tunnels to the east and west. # You have some options here. You can send two people to simultaneously pull levers located in the large rooms down these tunnels (healers can remain just inside each tunnel and still reach the pusher). Alternatively, one person or a small group can do the pulling while others are left behind to block the two gates, which close quickly. If blocking, pull the lever in the WEST tunnel first (as this opens the first gate). Note the respawn at the gates is fast so it is advised the bulk of the group remain to defend there.
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