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Delving into Claude's Mind
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=== Part 2: Exploring the Past === This section is a shadowy replica of [[Ayan Baqur]]. All the NPCs from Ayan are in this room, however they are replaced by Virindi.<br> {{Tip}} Take a look at the [[Media:Ayan Reflection Map.jpg|Ayan Reflection Map]] in order to get an idea where the proper NPCs are located. # Have your fellow run down the ramp to the South (left) and setup in the middle of the room. They should continuously kill everything (and not loot). # The quest leader must now find 17 unique ''reflections'' on the ground and hand them to the proper Virindi NPCs, which take the place of actual [[Ayan Baqur]] NPCs. ## {{Itemlink|Reflection of Aaminah}} ## {{Itemlink|Reflection of the Agent of the Arcanum}} ## {{Itemlink|Reflection of Aukherea}} ## {{Itemlink|Reflection of Berkholt}} ## {{Itemlink|Reflection of Claude}} ## {{Itemlink|Reflection of Darym}} ## {{Itemlink|Reflection of Ellimar Jorning}} ## {{Itemlink|Reflection of Jaleh al-Thani}} ## {{Itemlink|Reflection of Khekierea}} ## {{Itemlink|Reflection of Leopold}} ## {{Itemlink|Reflection of Muhiza}} ## {{Itemlink|Reflection of Sang Nen-Kai}} ## {{Itemlink|Reflection of a Scrivener}} ## {{Itemlink|Reflection of Sung Wenxio}} ## {{Itemlink|Reflection of Thiuda}} ## {{Itemlink|Reflection of the Town Crier}} ## {{Itemlink|Reflection of Yuan}} #* Note: When you turn in a correct reflection, the virindi NPC will light up. #* {{Tip}} Reflections will only stay in your pack for about 5 minutes, so only pick up and turn in a few at a time. #* {{Warning}} Save the [[Reflection of Claude]] for last. If you've turned all your reflections in properly, handing Claude his reflection will portal your fellowship to the next part.
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