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Dirty Fighting
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== Notes == * Works for melee and missile attacks. * Has a 25% chance to activate on any melee or missile attack. ** This activation rate is reduced proportionally if Dirty Fighting is lower than your active weapon skill as determined by your equipped weapon. * All activated effects last 20 seconds. * Although a specific effect wonβt stack with itself, you can stack all three effects on one opponent at the same time. This means that when the skill activates at one attack height you can move to another attack height to try to land an additional effect. [[File:Dirty Fighting Live.jpg|right|75px]] * Successfully landing a Dirty Fighting Effect is mentioned in chat. Additionally, the medium height effect results in "floating glyphs" around the target: :<font color=darkred>Dirty Fighting! <player> delivers a Traumatic Assault to Hea Apostate Shock Trooper! :Dirty Fighting! <player> delivers a Bleeding Assault to Hea Apostate Shock Trooper!</font> * Dirty Fighting's Heal debuff moved to High attack height during [[Wayward Prince]] patch. Bleed damage increased from 50/100 (for trained/spec'd respectively) per 20 seconds to 60/120 per 20 seconds during [[Seeds of Hope]] event. {{Skills}} [[Category:Combat Skills]]
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