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Gear Crossbow Quest
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==== Method 1: Jumps (Skip killing walls) ==== # From the entrance, proceed to jump down the first small chasm to the first level below. Head South out of the room, then cross the bridge over the chasm into a small chamber with 4 golems and a Wall of Ice - ignore all of them. (The golems should not attack you; if they do, you may simply cross back over the bridge and they will quickly return to their slumber). # Once all of the elementals from the first room have left you alone, walk back onto the bridge and angle your camera view to see the level directly beneath it. There are 2 small shelves directly below the bridge you are standing on, each protruding just beyond the width of your bridge. # Use a very small jump to drop down to either one of the shelves below, then cross over to the East. From there, head North following the East wall a short way down to the next level. # Remain in the middle of this hallway (before the bend leading to the next room) while you dispell, heal up, and clear out any elementals that may be blocking your path or which have followed you from the previous level. # Once you are safe, exit the hallway and proceed to the ledge directly West of you. Jump down a short way to the larger shelf directly below you, and immediately hug the East wall (underneath the ledge you just jumped down from) to avoid elementals dropping down on you from above. Dispell, heal, kill anything that may have stuck to you. # Once safe again, head to the West wall on your shelf to get a better view. Look South-east; you will see the next level below you and a medium distance across the chasm from where you are. This is your target. Read on to see what to do if you miss, then jump across to the next level. ## IF YOU MISS your jump and fall to the bottom, quickly head back toward the direction of the shelf, and approach the SOUTH side. AVOID the area directly underneath the shelf you jumped from, as you will take heavy cold damage. From here, you can shift jump back up to the rock pillars/outcropping above you - be sure to aim between any two pillars to make sure you "stick." ## Once off the chasm floor, you can then do a full jump directly to your target (doable with 500 buffed jump, but probably not much below that). ## Note that, for some jumpers, this three-step process may actually be an easier way to make the final jump across - but beware possible cold damage! # Done with the jumps! From here, head North to another room, then to a winding hallway leading to the final area. It is recommended that you remain in this hallway until you know what to do in the last area. See below.
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