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Tactical Defense Game
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=== Strategies and Tips === #* Using an overhead view zoomed out a little gives a much clearer view of the towers (the roofs are darker so they show up a lot better). #* It may be easier (less errors) for some people to click on the tower and use the give hot key (see [[Mule]] for details) than to drag and drop on the tower. It can save time also since you can click on the tower as you are running up to it. #* Since tokens are only available every 30 seconds, use the time to plan your next move instead of spamming the NPC early in the 30 sec period. #* Early on you will have few tokens so will have to predominately buy archer and flame towers. #* The health and toughness of the creatures increases each spawn, so although higher upgrades early will help, it is better to upgrade broadly rather than deeply as you go. Later when you are getting more tokens per turn it's easier to continue upgrading broadly. It's also easier to keep track of since you don't have to remember which ones need which upgrades. #* The uber tower shoots Spectral Bolts at the same rate, so more powerful but same speed and cannot be upgraded. #* The firing rate is low which means you need towers all along the route to effectively attack a column. #* Corners are an especially good place to kill monsters as they pause for a second or two before turning. #* During the last several waves you will get no more tokens from the Game Master so you had better be happy with your set up towards the end. #* Be sure to have the Trap Towers built prior to the wave of Mini Phyntos Wasps. They seem to make a big difference.
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