Home
Random
Recent changes
Special pages
Community portal
Preferences
About Sundering
Disclaimers
Sundering
Search
User menu
Talk
Contributions
Create account
Log in
Patches
|
Items
|
Quests
|
Creatures
|
Dungeons
|
NPCs
Attributes
|
Skills
|
Titles
|
XP Augmentation
|
Luminance Augmentation
|
Tailoring
Character Creation
β’
New Player Guide
β’
User Interface
β’
Glossary
Editing
Announcements - 2002/07 - Repercussions
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Release Notes == {{Microsoft Zone | Link = <nowiki>http://zone.msn.com/asheronscall/news/ASHEeventbuild.asp</nowiki> | Date = July 18, 2002 | Title = Developer's Notes | Text = Here are just some of the additions made in the July 18 game update, Repercussions. The following list is comprised of detailed notes straight from the developers themselves. For a summary of things of interest, be sure to consult the official event article, [[Announcements - 2002/07 - Repercussions#Rollout Article|<font color=#FFFFCC>Repercussions</font>]]. <br><br> We appreciate your feedback and bug reports in helping to ensure that the world of Dereth is a stable and fun place to be. Please submit any such bug reports to <font color=#FFFFCC><nowiki>http://bugs.zone.com</nowiki></font>. <br><br> <font color=#FFFFFF>'''New Functionality and Content'''</font> * Per our Tinkering Letter to Players, we implemented the Tinkering system in July. In addition to our letter, please see the important points listed in the Tinkering section of these notes. * The entire weapon and armor treasure system has been tweaked. For details, see the July Letter to the Players. * We have changed aspects of the Life magic system for July. Please see the previous Transfer Spell Changes Letter to the Players for more information on the changes to Life Magic. Also, the current July Letter to the Players details the most recent additions and changes to the system. * Several new features have been added to the spell book. At the bottom of the spell book panel, we've added filtering buttons to allow you to choose to display spells from a specific school and level. With these new filtering options, the spell book is once again sorting spells alphabetically by name, with the exception of level 7 spells. A level 7 spell will appear below the level 6 version of the spell. * The Arcanum builders are still at it! 500 Residential Quarters, 150 Cottages, 40 Villas, and 10 Mansions have been added to the landscape for purchase. * Flags, flags, flags. . . * Something about the Obsidian Plains just draws monsters to it. Adventurers will find more creatures to fight there now. * A new "@font" command has been added that will allow you to change the font used by your Asheron's Call client. For full details on how to use this new command, type "@help font" in the chat window. Remember that any changes you make to your font won't show up until you completely restart your client; logging your character out and logging them back in is not enough. <br> <font color=#FFFFFF>'''Tinkering-Specific Changes'''</font> <br> With the addition of Tinkering to the game, we've introduced a number of Tinkering-specific changes. For more details, please see the earlier Tinkering Letter to the Players. * Appraisal skills have been removed and new Tinkering skills have been added in their place. * All skill credits spent to purchase appraisal skills have been refunded to the characters. Gharu'ndim characters are the exception; all Gharu'ndim characters are now trained in Item Tinkering, which replaces the racial default Item Appraisal skill. * All experience spent on Appraisal skills, no matter what the character's race, has been refunded. * Spells that increased or decreased the Appraisal skill of a character now affect Tinkering skills. The Item spells that increased or decreased an item's resistance to being Appraised are still available, but at this time serve no purpose. These Item spells may be removed or given a new purpose in the future. * The Ust (the tool used to salvage materials) and a book explaining the basics of Tinkering can be found on sale in the original nine Nexus towns and the racial capital cities of Cragstone, Hebian-to, and Zaikhal. * In order to ensure a good mix of materials at all workmanship levels, the rates at which certain materials are dropped have been slightly tweaked. * All items that can be enhanced or salvaged now display their workmanship as both a name and a numeric value in a separate field when examined. Items without this field cannot be enhanced or salvaged. * Before any enhancement takes place, a confirmation box appears to make sure the player wants to perform this operation. * Tinkered items display the number of times they have been Tinkered and the name of the last person to Tinker the item. Time to make a name for yourself! * In an effort to keep Tinkering honest, any time a Tinker attempts to enhance an item, a local emote will broadcast the result of this interaction. Typing "@filter --craft" can filter out these broadcasts from the chat window. Of course, we recommend that you remove this filter any time you have an item Tinkered by a third party. The local emote broadcast will contain the following information: the name of the item being enhanced, the type of material being applied, and the workmanship of the material being applied. If the item being enhanced is inscribed, the author of the inscription is also broadcast. <br> <font color=#FFFFFF>'''Miscellaneous Improvements and Changes'''</font> * The long-fabled "Wi flag," a troublesome bug that would cause creatures to consistently pick one character to attack over others, has been found and squashed. Wi will live on in our memories. . . * Prismatic Tapers now stack up to 1,000 tapers per stack. Mages rejoice at their regained pack space! * The "@fillcomps" command can now purchase up to 5,000 of one item. Also typing "@fillcomps --clear" will clear out the list and amounts of components the command will try to purchase. * Trade notes worth 150,000, 200,000 and 250,000 pyreals can now be found on all vendors that sell 100,000-pyreal trade notes. * Due to the size of fonts on some systems, the client was truncating the display of 10,000 pyreal stacks to 1000. This has been corrected. * Portals to house dungeons can no longer be linked or recalled to. This should prevent you from losing your portal recall when you enter your house's dungeon. * Deadly Atlatl darts can now be crafted. * New Royal Atlatls, with significantly higher damage modifiers, can be found as treasure. * Arms such as the Isparian weapons, that do increased damage against certain types of creatures, now display this "Slayer" information when examined. * Characters no longer turn towards a target when they try to Appraise it. * Characters that pass through portals before landing on the ground no longer receive impact damage from the portal. * The addition of Foci backpacks introduced the unintended change of making it impossible to open backpacks that were on the ground. This has been fixed. * We fixed a bug that would destroy items with wield requirements if a character attempted to wield that item directly from the ground and not from their inventory. * It is no longer possible to stand upon the Basalt and Obsidian Shards found in various parts of Dereth. This should prevent characters from perching on these shards and attacking creatures. * We've lowered the prices for a number of cooking and fletching creations. * Vendors are trying to display their wares in a more logical order. Prismatic Tapers and Scarabs can now be found at the beginning of component lists, while spell scrolls should now be in a roughly alphabetical order. <br> <font color=#FFFFFF>'''Minor Details'''</font> * Characters can no longer log off in The New Singularity dungeon, which is accessible by providing the correct items to Ecorto the Lost Director. Any character that is logged off in the dungeon will log in at their Lifestone. * We've fixed a bug in the Arcane Pedestal Quest that caused Slithe Tradditor to hand back a Sclavus bronze statue part if given a Skeleton bronze statue part. * The security in the Tenkarrdun Foundry has been beefed up again. Along with a few more changes to areas favored by macros, we've added a few Pyreal Golems to spice things up. * All scrolls should now correctly display whether they are "Self" or "Other" versions of the spell. * When accessing the Covenant Crystal, the display should default to the "Buy" panel for unowned housing and to the "Maintenance" panel for owned housing. * The Barkeeps now sell festival lights. * We've added an Item Scrivener to Uziz, and a 3rd level Item vendor and 4th Level Item vendor to Hebian-To. * The mana cost on Blade Volleys has been cut in half to match the mana cost for the other Volleys. * The mouse-over locations for Wei Jhou and Danby's Outpost were slightly off. These have been fixed. * Characters can now wield Flags in their weapons slot. }}
Summary:
Please note that all contributions to Sundering may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Sundering:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
If you're new to the wiki, please take a moment to review our
Naming Conventions
and
Page Templates
. Using proper article names and image formats/sizes keep the wiki clean and helps avoid duplicate entries. Thanks!