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Aetheria
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== Aetheria Surges == Any Aetheria that is level 1 or greater grants your character a [[Cast on Strike]] property called a "surge". These surges activate based on a single offensive attack, meaning multi-target spells and the cleaving property of two-handed weapons does not equate to an increased chance of Surging (nor will you surge on multiple targets). It is unconfirmed, but believed, that the act of being hit or attacked increases the chances of a surge triggering. The act of attacking causes the surge to activate, so it is not required that the attack successfully strikes the target. Like normal buffs/debuffs, having a surge trigger before the previous one has expired merely surpasses it (i.e. extends the duration) and does not stack. However, equipping multiple Aetheria with the same surge property improves the chance that a surge will activate, likely by a straight linear factor (i.e. 2 means twice as often, 3 means three times as often). An active Surge appears as both a spell in effect and by a ring of symbols circling your character (green symbols) or your opponent (red symbols). See the image section for screenshot examples. Surges are considered short-term buffs, and can be dispelled by monsters. Aetheria must be revealed and ID'd to view what surge they have on them. Like the Aetheria set, the surge on an Aetheria is randomly determined when the Aetheria is revealed using the Aetheria Mana Stone. There are 5 possible surges: [[Surge of Destruction]] : Your Damage Rating is increased by 20 for 10 seconds. This provides an additional 20% damage bonus and has devastating implications in Player versus Player combat. [[Surge of Protection]] : Your Damage Reduction Rating is increased by 20 for 10 seconds. This effect is most noticeable (and useful) when [[War Magic]] spells hit the player, due the large damage base damage. Weaker physical attacks may have a reduction in damage of just a few points. [[Surge of Regeneration]] : You begin to regenerate at an increased rate. You gain 150 points of health over 19 seconds in increments of 30 every 3.8 seconds. These Surges are not considered healing effects per the Sigil of Growth (i.e. no bonus is received). [[Surge of Affliction]] : The target loses 150 points of health over 19 seconds. This is considered a drain attack and attack spell debuff (for purposes of some monsters who then start vulning you in return). [[Surge of Festering]] : Your opponent is cursed so all healing effects are reduced by a Healing Reduction Rating of 20. For the next 20 seconds any healing effect from spell, potion, food, or kit is reduced. This is probably the weakest of the effects. It is also considered an attack debuff. The probability of a surge activating is affected by the number of Aetheria equipped with the same surge, the level of the equipped Aetheria, and the number of Aetheric Vision luminance auras the player has. [[Nalicana]] offers a [[Luminance Auras|luminance aura]] which increases the amount surges activate. This aura can be received 5 times.
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