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Four Corners of Dereth
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=== Part 6: Lair of the Magus === # The drop into the Lair of the Magus is a very hot drop. When you come out of portal space you will be in a room with numerous [[Mu-miyah Lord]]s, [[Dust Golem]]s, a [[Mu-miyah Magus]], and a [[Mu-miyah Recluse]]. All of these creatures can cast various forms of magical walls, waves, and rings (both War and Void). Be careful of getting multi-shot by bomb and ring spells. # A good strategy tends to be attacking the Dust Golems first, then the Lords, then the Magus and Recluse. This way you can minimize the number of spells flying around the room as quickly as possible. The Mu-miyah Magus uses [[Void Magic]]. Beware of getting hit by a void drain spell in the chaos of the battle. # When the Recluse dies, a sarcophagus will spawn in the center of the room. Use it to get to the rewards room. There is a 3 minute timer on the sarcophogus so do not delay. #* Note: Because of the obstacles in the dungeon (destroyable door, locked door, mini boss room) and the timer on the sarcophogus, it is unlikely that anyone who dies will be able to get back. # Speak to the [[Lingering Spirit of the Recluse]] NPC for your [[Legendary Key]] and a non-useable [[Idol of the Recluse]]. Use the key on the chests nearby. # Return to [[El'Yst Maggann]] and give her the idol for your rewards.
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