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Training Academy Quest
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== Dialog == ;Society Greeter Idle Speech :<span class="emote">Society Greeter says, "Double-click on me to hear what I have to say."</span> :<span class="emote">Society Greeter says, "I'll talk to you if you double-click on me. I promise."</span> {{Dialog| ;Greeter Opening Dialog |Society Greeter tells you, "Hail and welcome to Dereth! No time to chat! Time to get on with your training! |Society Greeter tells you, "Click on the Backpack in the lower right corner of your screen to open your Inventory. Click on the blue Calling Stone, and drag it to me." ;Handing Calling Stone to the Society Greeter |You give Society Greeter Calling Stone |Society Greeter tells you, "Excellent! Your backpack contains all of the items in your inventory. You will notice that your pack contains multiple bags. Over time you can pick up more bags, thereby increasing the number of items you can carry! |Society Greeter tells you, "Why don't you go talk to the Agent in the next room? Double-click the doors to open them." ;Jonanthan Opening Dialog |Jonathan tells you, "If you want to skip your training and leave the Academy early, give this token back to me." |Jonathan gives you Academy Exit Token. |Jonathan tells you, "But beware, once you leave the Training Academy, you cannot come back!" ;Speaking to Jonanthan again |Jonathan tells you, "I already gave you an Exit Token. If you want to leave the Training Academy early, give the Exit Token back to me." |Jonathan tells you, "But beware, once you leave the Training Academy, you cannot come back!" ;Handing Exit Token to Jonanthan |Jonathan tells you, "Don't say I didn't warn you." |Jonathan gives you Oil of Rendering. |Jonathan gives you Oil of Rendering. |Jonathan gives you Academy Coat. |Jonathan gives you Facility Hub Portal Gem. |You've earned 11,000 experience. }} :<span class="magic">Jonathan teleports you with Free Ride to [Starter Town].</span> {{Dialog| ;Handing Exit Token to another NPC |You allow Society Greeter to examine your Academy Exit Token. ||Society Greeter tells you, "Ah, you must have confused me with Jonathan. Give this token to Jonathan and he will let you exit the Training Academy early. But beware! If you leave before you've been fully trained, you may be in for frequent trips to the Life Stone!" ;Samuel Opening Dialog |Samuel tells you, "Looks like you need some armor! There are 3 different pieces of armor here. Can you find them all? Double-click on me again when you are done." ;Speaking to Samuel after obtainin armor |Samuel tells you, "You found some armor! To equip your armor, drag it from your backpack onto your paperdoll. You can wear armor over your clothes, but you cannot wear a piece of armor over another piece of armor. |Samuel tells you, "You may now proceed to the Training Area. ;Handing a piece of armor to Samuel |You allow Samuel to examine your Leather Gauntlets |Samuel tells you, "Drag this item onto your paperdoll to wear it." }} ;Training Master Idle Speech :<span class="emote">Training Master says, "Double-click on me to hear what I have to say."</span> {{Dialog| ;Training Master Opening Dialog |Training Master tells you, "As you proceed through the Training Area, warriors should read the signs on the left. Spellcasters should read the signs on the right. |Training Master tells you, "The signs will tell you how to retrieve the Academy Token. Bring that token back to me. ;Sparring Golem Dialog |Sparring Golem tells you, "A monster's health is displayed below its name in the bottom-right corner of the screen." |Sparring Golem tells you, "Press the [Backspace] key to select your closest attacker." |Sparring Golem tells you, "Use the [-] and [+] keys to cycle through nearby targets." |Sparring Golem tells you, "You can adjust your slider to make your attacks more powerful." |Sparring Golem tells you, "You can hit high, medium, or low. Aim high to hit hovering targets. Aim low to attack smaller targets." ;Handing Academy Token to the Training Master |You give Training Master Academy Token |Training Master tells you, "Excellent work! You have completed your combat training! You may now take the portal to the Central Courtyard. Once you have teleported to the Central Courtyard, speak to the Academy Foreman to continue your training." |You've earned 1,000 experience. ;Speaking to Training Master again |Training Master tells you, "You have completed your combat training. You must take the portal to the Central Courtyard." ;Handing various texts to one of the NPCs |You allow Society Greeter to examine your Letter From Home |Society Greeter tells you, "This is yours. Keep it if you like, or just put it on the ground to get rid of it. Of course, if you want to keep the world free from litter, you can give this note - and any other trash you might have - to a Town Crier." |You allow Society Greeter to examine your Restoring the Training Academies |Society Greeter tells you, "Ah, you found one of our confidential missives! No, don't worry, I'm not angry. You should read it. It will give you some idea of the current political situation here on Dereth." |You allow Society Greeter to examine your Combat and Spellcasting Guide. |Society Greeter tells you, "Ah yes, a book about fighting! No true Explorer can survive long in this world without some offensive capability." |You allow Society Greeter to examine your Guide to Healing. |Society Greeter tells you, "You really should read this book. Unless you know how to heal yourself, you won't survive long in the outside world." |You allow Society Greeter to examine your Guide to Raising Skills and Attributes. |Society Greeter tells you, "Unless you know how to improve your skills and attributes, you're less useful than a Tusker in a smithy! Read this book. You will be glad you did." |You allow Society Greeter to examine your Restoring the Training Academies |Society Greeter tells you, "Ah, you found one of our confidential missives! No, don't worry, I'm not angry. You should read it. It will give you some idea of the current political situation here on Dereth." |You allow Society Greeter to examine your Tinkering. |Society Greeter tells you, "I've never really gotten the hang of salvaging. But I hear it's quite useful." }} ;Academy Foreman Idle Speech :<span class="emote">Academy Foreman says, "Shoo, fly!"</span> {{Dialog| ;Academy Foreman Opening Dialog |Academy Foreman tells you, "Help has arrived at last! Quickly, Carpenter Wasps have infested my woodpile! There are so many of them; could you help me clear out a few? They are here through this door beside me. If you bring me one of their wings to prove that you have taken some of them out, I will surely reward you." ;Handing Carpenter Wasp Wing to the Academy Foreman |You give Academy Foreman Carpenter Wasp Wing |Academy Foreman tells you, "Thank you! You are certainly doing your part to ensure that this Academy will thrive. Let me reward you with experience. |You've earned 2,000 experience. |Academy Foreman tells you, "You should go visit the Academy Blacksmith now; The Thrungum have been stealing from him, and I'm sure he could use your help. Good luck with the rest of the Academy! }} ;Academy Blacksmith Idle Speech :<span class="emote">Academy Blacksmith says, "Help! Stop, thief!"</span> {{Dialog| ;Academy Blacksmith Opening Dialog |Academy Blacksmith tells you, "Perhaps you could help me with these thieving Thrungum. They and their noxious kin have stolen my bellows! The last time I saw them, they were running towards the vegetable gardens. Retrieve my bellows for me, and I will reward you!" ;Handing Bellows to the Academy Blacksmith |You give Academy Blacksmith Bellows |Academy Blacksmith tells you, "Tell My bellows! Thank you. Take this, with my thanks! |You've earned 3,000 experience. |Academy Blacksmith tells you, "You should visit the Academy Researcher. Purchase the Oil of Rendering from him and use it on your weapon. I guarantee you, that Oil will greatly improve your weapon's effectiveness. |Academy Blacksmith tells you, "Use this key to enter the Academy Library. Double-click the key, then click on the door to open it. |Academy Blacksmith gives you Academy Library Key ;Academy Researcher Dialog |Academy Researcher tells you, "You wish to purchase the Oil of Rendering? Please do! It's the only thing I have left! |Academy Researcher tells you, "Excellent choice, my friend! |Academy Researcher tells you, "Walk upstairs and visit the Senior Guard. I hear he has a job for you. While you're up there, you may want to pay a visit to the Wordsmith, Shopkeep, and Academy Crier as well." ;Using Oil of Rendering on a training weapon |As you pour the Oil of Rendering onto the Training [weapon], it slowly deepens to a lustrous red. ;Wordsmith Opening Dialog |Wordsmith tells you, "If you want to talk to other people, you need to learn how to chat. To type a simple sentence, press [ENTER]. Then enter your text and press [ENTER] again." |Wordsmith tells you, "Take this book. It will explain the chat system in much greater detail." |Wordsmith tells you, "Happy chatting!" |Wordsmith gives you Guide to Chat. ;Handing the Guide to Chat to an NPC |You allow Wordsmith to examine your Guide to Chat. |Wordsmith tells you, "You can't do much exploring unless you can talk, now can you? This book will teach you everything you need to know about interpersonal communication." }} ;Academy Crier Idle Speech :<span class="emote">Academy Crier says, "Double-click on me to hear what I have to say."</span> {{Dialog| ;Academy Crier Dialog |Academy Crier tells you, "Double-click on items in your inventory to use them. Double-click on me for more tips!" |Academy Crier tells you, "Right-click on items in your inventory to examine them. Double-click on me for more tips!" |Academy Crier tells you, "To use an item in your inventory on an item in the environment, double-click on your item, then click on the second one. Try to fill this beerstein with some nice cold beer from this keg!" |Academy Crier gives you Beer Stein. |Academy Crier tells you, "Double-click on me for more tips!" |Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Silhouettes to open your Allegiance, Fellowship, and Trade Panels. Double-click on me for more tips!" |Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Wand to pull up your Spell Book. Double-click on me for more tips!" |Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Flexed Arm to see your Attributes and Skills Panel. Double-click on me for more tips!" |Academy Crier tells you, "Look at the green buttons under your Inventory. Click on the one with the Compass to open your World Map. Double-click on me for more tips!" |Academy Crier tells you, "Change the size of your chat window by dragging the upper border of the chat box up and down. Double-click on me for more tips!" |Academy Crier tells you, "Town criers like me are available in most major towns to tell you of the latest news and events. Double-click on me for more tips!" |Academy Crier tells you, "Many items, such as potions, that you'll find in the world are stackable. This means that they will stack on top of each other in the same slot in your inventory." ;Academy Shopkeep Dialog |Academy Shopkeep tells you, "Welcome to my shop! Appraise items in my inventory by right-clicking on them. Scroll down through my complete inventory by clicking the green down button. Buy items from me by double-clicking on them." |Academy Shopkeep tells you, "That is a good one--lots of people are snapping those up these days." |Academy Shopkeep tells you, "More for me." |Academy Shopkeep tells you, "Good luck in your travels!" ;Senior Guard Dialog |Senior Guard tells you, "A hive of Olthoi just breached the walls of the Outer Courtyard. I need you to help us clear them out. Go through this portal, then talk to the Sentry. |Senior Guard tells you, "Go! ;Sentry Opening Dialog |Sentry tells you, "You must be the one the Senior Guard told me about. Thank you for your assistance. |Sentry tells you, "A hive of Olthoi just breached the Outer Wall. They stole a collection of Protection Orbs. Without those orbs, we have no way of shielding ourselves from their Queen! |Sentry tells you, "You must infiltrate the hive and travel as deep into it as you can. Find the Adolescent Olthoi and kill it. Bring back one of those orbs! |Sentry tells you, "Go! ;Adolescent Olthoi Death Message |You hear a heavy clang as Adolescent Olthoi drops its horde of Protection Orbs. ;Handing Protection Orb to the Sentry (Holtburg Academy) |You give Sentry Protection Orb. |Sentry tells you, "Thank you! You have done the Dereth Exploration Society a great service. Take this last gift from us at the Academy; it will serve you well in your initial travels." |You've earned 5,000 experience. |Sentry tells you, "Now, you must leave this place. There is nothing more that we can teach you here. Use the portal to Holtburg. When you get there, seek out Alcott. He may have a task for you. Take care in your adventures, friend." |Sentry gives you Academy Coat. |Sentry gives you Facility Hub Portal Gem. ;Speaking to Sentry again (Holtburg Academy) |Sentry tells you, "You must leave here. There is nothing more that we can teach you here. Use the portal to Holtburg. When you get there, seek out Flinrala Ryndmad. She may have a task for you. Take care in your adventures, friend." ;Pathwarden Greeters |You give Thorolf Pathwarden Scale Leggings |Thorolf tells you, "Found a better set of leggings already, have you? Well done. I'll take that back from you. Take this Sturdy Iron Key. Should you come across a Sturdy Iron Chest in your adventures throughout Dereth, this key will open it, and with luck you will find some useful armor or weaponry in that cache. |Thorolf gives you Sturdy Iron Key |You give Thorolf Pathwarden Sollerets |Thorolf tells you, "Found better footwear already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor. |Thorolf gives you Salvaged Steel |You give Thorolf Pathwarden Gauntlets |Thorolf tells you, "Found better gloves already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Steel, which ought to be useful to you when you start tinkering your armor. |Thorolf gives you Salvaged Steel |You give Thorolf Pathwarden Helm |Thorolf tells you, "Found a better helmet already, have you? Well done. I'll take that back from you. In exchange, I'll give you a bag of high quality Granite, which ought to be useful to you when you start tinkering your weapons. |Thorolf gives you Salvaged Granite }}
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