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Atlan Weapons Quest/Archive
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== Update History == {{Update History| [[Shadows of the Past]] * Quest introduced. The following options exist: ** Fine, Superior, and Peerless quality weapons. ** Weapon choices of Axe, Claw, Dagger, Mace, Spear, Staff, and Sword. ** Minor and Major elemental [[Atlan Stones]], and the special [[Shadow Stone]]. [[Thorns of the Hopeslayer]] * Attuned and Bonded special properties added to the infused pyreal ingots. * The position where the player character holds the Atlan staff weapons has been fixed. Some staves were being held too far towards the base. [[Heroes' Respite]] * Damage variance for all Swords changed from 75% to 50%, resulting in the following: ** Fine Atlan Sword: damage changed from 3 - 9 to 5 - 9. ** Superior Atlan Sword: damage changed from 4 - 16 to 8 - 16 ** Peerless Atlan Sword: damage changed from 5 - 18 to 9 - 18. [[To Raise a Banner of Flame]] * [[Black Fire Atlan Stone]] added. [[Should the Stars Fall]] * Fine, Superior, and Peerless Atlan Daggers, Maces, and Spears have been improved: ** Fine Atlan Dagger: damage changed from 1 - 4 to 3 - 5. ** Superior Atlan Dagger: damage changed from 2 - 6 to 4 - 7. ** Peerless Atlan Dagger: damage changed from 2 - 8 to 5 - 9. ** Fine Atlan Mace: damage changed from 4 - 10 to 5 - 12. ** Superior Atlan Mace: damage changed from 6 - 14 to 6 - 16. ** Peerless Atlan Mace: damage changed from 7 - 16 to 7 - 18. ** Fine Atlan Spear: damage changed from 2 - 8 to 3 - 8. ** Superior Atlan Spear: damage changed from 3 - 12 to 5 - 12. ** Peerless Atlan Spear: damage changed from 4 - 16 to 6 - 16. * The Atlan Claw now changes color when its stone is changed. [[The Gathering Storm]] * Blackfire Atlan weapons have a new particle effect. [[Hidden Vein]] * Attuned property removed from the base Atlans and the elemental stone Atlans. Bonded property remains. * Atlan weapons may now be placed in house hooks. [[Heart of Woe]] * Fine, Superior, and Peerless Atlan weapons (base, elemental stones) damage modified, now identical across the weapon tiers: ** Axe damage values changed from 5 - 10, 8 - 16, and 10 - 20 to 9.5 - 19. ** Claw damage values changed from 1 - 4, 2 - 6, and 2 - 8 to 2 - 8. ** Dagger damage values changed from 3 - 5, 4 - 7, and 5 - 9 to 6.6 - 12. ** Mace damage values changed from 4 - 10, 6 - 14, and 9 - 18 to 7.2 - 18. ** Spear damage values changed from 3 - 8, 5 - 12, and 7 - 16 to 6.8 - 17. ** Staff damage values changed from 6 - 8, 8 - 10, and 9 - 12 to 9 - 12. ** Sword damage values changed from 5 - 9, 8 - 16, and 9 - 18 to 10 - 20. * Fine, Superior, and Peerless Atlan weapons (black fire) damage modified, now identical across the weapon tiers: ** Axe damage values changed from 5 - 10, 8 - 16, and 10 - 20 to 23 - 46. ** Claw damage values changed from 1 - 4, 2 - 6, and 2 - 8 to 8.5 - 34. ** Dagger damage values changed from 3 - 5, 4 - 7, and 5 - 9 to 13.2 - 24. ** Mace damage values changed from 4 - 10, 6 - 14, and 9 - 18 to 19.6 - 49. ** Spear damage values changed from 3 - 8, 5 - 12, and 7 - 16 to 16 - 40. ** Staff damage values changed from 6 - 8, 8 - 10, and 9 - 12 to 15 - 20. ** Sword damage values changed from 5 - 9, 8 - 16, and 9 - 18 to 25 - 50. * Fine, Superior, and Peerless Atlan weapons (base, elemental stones, black fire) speed now identical across the weapon tiers: ** Axe speed values changed from 65, 60, and 55 to 55. ** Claw speed values changed from 20, 18, and 15 to 15. ** Dagger speed values changed from 20, 18, and 15 to 15. ** Mace speed values changed from 45, 40, and 35 to 35. ** Spear speed values changed from 30, 25, and 20 to 20. ** Staff speed values changed from 30, 25, and 20 to 20. ** Sword speed values changed from 45, 40, and 35 to 35. * Attack and Defense modifiers added: ** Fine: +3% / +3% ** Superior: +5% / +5% ** Peerless: +7% / +7% * Property changes for weapons with Minor Atlan Stones: ** Weapon skill activation requirement increased from 110 to 200. ** Arcane lore activation requirement of 70 removed. ** Mana total increased from 250 to 500. ** Mana consumption rate decreased from 1 per 10 seconds to 1 per 40 seconds. * Spell changes for weapons with Minor Atlan Stones: ** Shivering: Swift Killler III, Quickness Other III, Blood Loather II, and Clumsiness Other III changed to Blood Drinker III, Defender III, Heart Seeker III, Swift Killer III, Cold Protection Self III, and Quickness Self III. ** Smoldering: Blood Drinker II, Strength Other III, Leaden Weapon II, and Slowness Other III changed to Blood Drinker III, Defender III, Heart Seeker III, Swift Killer III, Fire Protection Self III, and Strength Self III. ** Sparking: Defender II, Endurance Other III, Turn Blade II, and Weakness Other III changed to Blood Drinker III, Defender III, Heart Seeker III, Swift Killer III, Lightning Protection Self III, and Endurance Self III. ** Stinging: Heart Seeker II, Coordination Other III, Lure Blade II, and Enfeeble Other III changed to Blood Drinker III, Defender III, Heart Seeker III, Swift Killer III, Acid Protection Self III, and Coordination Self III. * Property changes for weapons with Major Atlan Stones: ** Weapon skill activation requirement decreased from 250 to 225. ** Arcane lore activation requirement of 180 removed. ** Mana total increased from 500 to 750. ** Mana consumption rate decreased from 1 per 10 seconds to 1 per 30 seconds. * Spell changes for weapons with Major Atlan Stones: ** Shivering: Blood Drinker IV, Heart Seeker IV, Cold Protection Other IV, and Fire Vulnerability Other IV changed to Blood Drinker IV, Defender IV, Heart Seeker IV, Swift Killer IV, Cold Protection Self IV, and Quickness Self IV. ** Smoldering: Blood Drinker IV, Heart Seeker IV, Fire Protection Other IV, and Cold Vulnerability Other IV changed to Blood Drinker IV, Defender IV, Heart Seeker IV, Swift Killer IV, Fire Protection Self IV, and Strength Self IV. ** Sparking: Blood Drinker IV, Heart Seeker IV, Lightning Protection Other IV, and Acid Vulnerability Other IV changed to Blood Drinker IV, Defender IV, Heart Seeker IV, Swift Killer IV, Lightning Protection Self IV, and Endurance Self IV. ** Stinging: Blood Drinker IV, Heart Seeker IV, Acid Protection Other IV, and Lightning Vulnerability Other IV changed to Blood Drinker IV, Defender IV, Heart Seeker IV, Swift Killer IV, Acid Protection Self IV, and Coordination Self IV. * Property changes for weapons with the Stone of Black Fire: ** Weapon skill activation requirement decreased from 250 to 225. ** Arcane lore activation requirement of 180 removed. ** Mana total decreased from 1,000 to 750. ** Mana consumption rate decreased from 1 per 10 seconds to 1 per 30 seconds. ** Black Fire Weapons now [[Ivoryable]]. * Spell changes for weapons with the Stone of Black Fire: ** ''Weapon'' Mastery Other IV, Blood Drinker VI, Swift Killer IV, Cold Protection Other IV, and Curse of Black Fire changed to ''Weapon'' Mastery Self VI, Blood Drinker VI, Defender VI, Heart Seeker VI, Swift Killer VI, and Curse of Black Fire. ** Curse of Black Fire spell changed from -50 to Magic Defense to -10 to Magic Defense. [[Gears of Change]] * Two-handed spear weapon added. [[Master of Arms]] * All existing weapons (except for two-handed spear) updated with new skills. * Stats adjusted. [[The Risen Princess]] * Atlan spear, staff, dagger and claw weapons retired. * Peerless, Superior and Fine quality weapons can no longer be forged. * Atlan two-handed spear changed to a sword. * All remaining weapons received a major upgrade: ** Minor and Major Atlan Stones now add Resistance Cleaving in the that stone's element. ** Black Fire Stones now used to upgrade stoned weapons (old Black Fire weapons retired). ** New Enhanced Black Fire Stone now further improves the the Black Fire upgraded weapons. * For the previous weapons, see [[Atlan Weapons Quest/Archive]]. }} [[Category:Archive]]
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