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Chasing Oswald
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== Dialog == {{Dialog| ;Opening Dialog |Huntsman of Silyun tells you, "You are new to Silyun, are you? If you are a skilled hunter, you may be of some use for me, in helping me track the most dangerous quarry of all: the assassin, Oswald! Of course, first you must prove your skill. Bring me the jaw of an Abhorrent, Ravenous, or Insatiable Eater, and we will talk of how you may help me." ;Handing in Abhorrent Eater Jaw |You give Huntsman of Silyun Abhorrent Eater Jaw. |Huntsman of Silyun tells you, "So, you are indeed a mighty hunter of beasts. How are you as a hunter of men? I have been tracking the infamous assassin, Oswald, for some time. By last report, he traveled into a series of tunnels belonging to those grey giants, the Lugians. Please journey into the Lugian Ice Tunnels, located at 93.3N, 50.1W , and bring back any evidence of Oswald's whereabouts." ;Handing in Note to Alvirre |You give Huntsman of Silyun Note to Alvirre. |Huntsman of Silyun tells you, "This is what you found in the Lugian Ice Tunnels? Most curious. It seems that Oswald has taken an interest in the Ruschk, for some reason. I believe the location to which he refers is the Ruschk Icehold. You can find it at 87.3N, 51.8W. Please go there and continue the investigation." ;Handing in Varette's Orders |You give Huntsman of Silyun Varette's Orders. |Huntsman of Silyun tells you, "And this is the evidence of Oswald that you found in the Ruschk Icehold? Interesting, indeed. So Varicci seeks the assassin for his own purposes. If the King's soldiers have captured Oswald, then they would have taken him to the Royal Prison. That grim dungeon is located at 92.0N, 41.6W. Please go there and see if Oswald is, indeed, in captivity." ;Handing in Oswald's Prison Journal |You give Huntsman of Silyun Oswald's Prison Journal. |Huntsman of Silyun tells you, "Ah, a very interesting look into the mind of this most troublesome killer. This gives me much to think about. Consider your service ended. I thank you for your assistance..." |Huntsman of Silyun tells you, "Oswald's journal makes note of a skill manual he wrote, in Tracker's Script. That is a secret language known only by the most accomplished hunters and trackers of Ispar. If you find that skill manual, I could translate it for you and train you to be more skillful." ;Handing in Seven Habits of Effective Adventurers |You give Huntsman of Silyun Seven Habits of Effective Adventurers. |Huntsman of Silyun tells you, "This is the skill manual that Oswald wrote about in his journal. It is written in a most curious cipher. This is in Tracker's Script, which was a coded language used among the most accomplished hunters of Ispar. That is a very interesting clue to Oswald's background. Let me decipher it for you..." ;Speaking to the Huntsman of Silyun after completing the quest |Huntsman of Silyun tells you, "Excuse me? I believe we have already done our business. You have chased Oswald as far as he could be chased, and I have trained you in skill to reward your efforts. Please ask no more of me." }}
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