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Combat
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====Skill Modifiers==== Skill modifiers further increase your skill at attacking. <div style="display:inline-block"> [[File:Melee Weapon Offensive Modifiers.jpg|Typical modifiers found on a melee weapon.]] </div> * Melee weapons receive a bonus to attack skill which can be increased permanently with [[Weapon Tinkering]] ([[Velvet Salvage]]) and temporarily by using the [[Heart Seeker (Spell)|Heart Seeker]] spell and cantrips, and [[Black Page of Salt and Ash|Black Pages of Salt and Ash]]. * Missile weapons receive a bonus to skill through use of the speed/accuracy slider allowing the player to decide whether to attack more quickly at the expense of accuracy, or more accurately at the expense of speed. At the far left of the slider, the attack is fastest but incurs a -40% penalty to the player's attack skill. At the far right, the attack is slowest but gives a +50% bonus to skill. * Missile characters also incur a penalty to their attack skill for firing at range from approximately 20% at the absolute furthest possible range (75 yards?), down to no penalty at all at about half of outdoor radar range. The weapon's max range is displayed on the weapon's stat panel. * Magic casters do not currently have offensive skill modifiers.
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