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Fellowship
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==Update History== {{Update History| [[Thorns of the Hopeslayer]] * Experience point distribution altered to be fairer and for less fellowship xp to be reduced when killing creatures much lower than yourself. [[The Child of Daralet]] * Option added for choosing between two types of fellowship - XP Sharing and Non-XP Sharing (and no level req.). * New 50+ fellowships with equal, rather than proportional, xp sharing. * Fellowships now dynamically change xp rates to accommodate the levels of each new player. * See also [[Microsoft Zone Archive/Asheron's Call Handbook/Upcoming Fellowship Changes|Upcoming Fellowship Changes]]. [[Now In This Hush]] * Fellowships that consist entirely of players level 50 and above now share XP equally, regardless of how far apart in level players are from the fellowship leader. * The ten level restriction between players joining a fellowship is now ignored if the leader and new member of the fellowship are both level fifty or above. [[The Gathering Storm]] * [[Fellowship Bonus]]es introduced. [[Fever Dreams]] * Fellowship bonuses removed for turning in items that award experience points. People who are part of a fellowship who turn in an xp-reward item will now receive their equal share of the item with no bonus (i.e., a person in a 2-person fellowship who turns in an item worth 100 xp will now receive 50 xp (50%) instead of 75 xp (75%). See the [[Announcements - 2002/02 - Fever Dreams#Letter to the Players 1|Letter to the Players]] for more details. In addition, 9-people fellowships have had their individual xp toggled slightly upward. 9-people fellowships now share xp at 31% instead of 30%. [[Hidden Vein]] * [[Social Systems Panel|Fellowship Panel]] improved and now displays the hps/stamina/mana for all players in the fellowship. [[Castling]] * Leaders of a fellowship now display as triangles on the radar. [[Groundswell]] * No longer required to walk over to someone to recruit them into a fellowship. * "Automatically Accept Fellowship Requests" option added to interface. [[Reign of Terror]] * Fellowships no longer automatically disband if the leader quits or is disconnected. * Fellowship leaders can also assign leadership to a different character. * Players can create Open Fellowships, which allow any member to recruit new members. [[Mirror, Mirror]] * You will no longer receive fellowship XP from fellowship members: ** If they are indoors (includes buildings and surface caves) while you are outdoors, or vice-versa. ** If you are both indoors but in different landblocks. ** See the [[Announcements - 2004/01 - Mirror, Mirror#Rollout Article|Rollout Article]] for more information. [[The Madness of Men]] * The Mirror, Mirror changes now no longer apply to experience earned from trophy turn-ins. [[Introductions]] * Locked fellowships will now transfer leadership to the next in line when the leader drops so that the leader can be re-invited. There will only be a 15 minute window in which this option is viable. So if after 15 minutes, the leader has not returned, they will not be able to be re-invited to the fellowship. This fix also resolves the issue of players not being able to rejoin a fellowship after being dropped more than once. [[The Risen Princess]] * [[Luminance]] sharing option added. The range is drastically shorter than with xp sharing. }} [[Category:Gameplay]]
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