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Gelidite Library Quest
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== Dialog == {{Dialog| ;Opening dialog, Balthazar, Royal Guardian |Balthazar, Royal Guardian snaps to attention and salutes you. |Balthazar, Royal Guardian tells you, "Hail, fellow Isparian. I have been sent here to ensure that none venture into this hold. It is overrun by a horde of Sclavus -- they have stolen some of the items that were collected here by Nuhmudira, the Arcanum and their Agents. These Sclavus are of a potent and singular mind, it seems, and all attempts to root them from their positions have met with great casualties." |Balthazar, Royal Guardian tells you, "Our High Queen has organized a unit of her elite forces and established a foothold within the first rooms of this storehouse. If you are brave enough, you may assist us in restoring the stolen items. However ..." |Balthazar, Royal Guardian sighs. |Balthazar, Royal Guardian tells you, "I do not know you, Isparian. And I fear that trust is in short supply these days. I must ask you to prove yourself before I can accept your assistance. If you journey to Stonehold and there choose to support Nuhmudira with the sacrifice of your own life essence, then I will know that you are truly on our side." ;Opening dialog, Kai Mallan, Sho Enchanter |Kai Mallan, Sho Enchanter tells you, "How did you come to me? You have overstayed your welcome here. Return to your precious cities! My master cares not for those that will let her evil go unpunished." ;Oubliette Gatekeeper |Oubliette Gatekeeper tells you, "It is forbidden to pass these walls unless you have been given the permission of he who watches the gate. To be given that passage, hand me your key so that I may verify the inscriptions and grant you access. But be forewarned, your entry to this place will place you in direct contact with the accused. Make your decision wisely, for you may cast your vote only once. |Oubliette Gatekeeper tells you, "The key, had you forgotten, is a writing infused with the magic of my masters. I will infuse the writing with the power of the dias, and then return it to you. ;Adding pages to the Book Binding |The page reattaches itself to the book, for a brief instant the sigil on the page looks as though it bleeds. A womans voice echoes in your mind speaking in a tongue you do not understand. ;Handing in Unreadable Tome to Oubliette Gatekeeper |You give Oubliette Gatekeeper Unreadable Tome |The Golem lifts a metallic hand toward the dais holding the book. A soft thrum echoes through the room, as a warm glow surrounds the book. Pages twist upon one another, and a feeling of warmth cascades over you |Oubliette Gatekeeper gives you Nuhmudira's Charm |Oubliette Gatekeeper tells you, "Read well the words within, this is a living being that has been imprisoned. There is too much passion in the writing for it to be otherwise. Choose wisely for the work within has never been used upon living flesh before and the results are as of yet untested and unknown. This prisoner must be guilty of heinous crimes against my masters. |Oubliette Gatekeeper tells you, "You may now pass. Remember your judgement is final. ;Pulling Plain Lever |The feeling that you have abandoned a friend washes over you. ;Pulling Skull Lever |Your strength deserts you as your soul is stripped of essence. In your mind, a woman's voice says, "Thank You." ;Handing in another Unreadable Tome to Oubliette Gatekeeper |You give Oubliette Gatekeeper Unreadable Tome. |Oubliette Gatekeeper tells you, "You may cast your vote only once. I will, however, infuse your writing." |The Golem lifts a metallic hand toward the dais holding the book. A soft thrum echoes through the room, as a warm glow surrounds the book. Pages twist upon one another, and a feeling of warmth cascades over you. |Oubliette Gatekeeper gives you Nuhmudira's Charm. ;Speaking to Agent of the Arcanum after saving Nuhmudira |Agent of the Arcanum claps his hands together. |Agent of the Arcanum tells you, "I am so happy that you were kind enough to give of yourself so that she may survive. She has certainly done this for all of us. Please take this." |Agent of the Arcanum gives you Letter to Balthazar. |Agent of the Arcanum tells you, "Seek out Balthazar, outside of Lin. He will instruct you further on how you may aid us." |Tears well in the agents eyes and they sniff. |Agent of the Arcanum tells you, "I am sorry...but knowing that she is trapped in an inescapable place, and that her life force is being drained away...I wish that there was more we could do for her." }}
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