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Gharu'ndim Lore
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== Culture == The Gharu'ndim people are described as honorable, formal, distant, and proud.<ref name=ZogblasterGharundimIntro /><ref name=GharundimCharacterCreationLore>2005/07 [[Throne of Destiny]] - [[Character Creation]]: [[Character Creation/Racial Lore#Gharu'ndim|Gharu'ndim Racial Lore]]</ref><ref name=GharundimTNSign>2010/06 [[Shifting Gears]] - [[Town Network]]: [[Gharu'ndim (Town Network Sign)]] description</ref> They value knowledge and trade over war and bloodshed,<ref name=ZogblasterGharundimIntro /><ref name=GharundimCharacterCreationLore /><ref name=GharundimTNSign /> but are skilled fighters when necessary.<ref name=ACManualHeritageGroups>1999/11 [[Release]] - [[Asheron's Call Manual]]: [[Asheron's Call Manual/The Heritage Groups of Dereth|The Heritage Groups of Dereth]]</ref> They speak with great politeness and formality, peppering their speech with honorifics and references to their national hero, the revered poet Yasif ibn Salayyar.<ref name=ZogblasterGharundimIntro /><ref name=GharundimCharacterCreationLore /><ref name=GharundimTNSign /><ref name=ACManualHeritageGroups /> It is said that the Gharundim are descended from powerful magicians, gifted poets, and intrepid traders.<ref name=LandsOfAsheronCultures>1999/11 [[Release]] - [[Lands of Asheron Magazine Tear-out]]: [[Lands of Asheron Magazine Tear-out/Cultures|Cultures]]</ref> It is also said that of all the Isparian people called to Dereth, they are the most drawn to the mysteries of magic.<ref name=GharundimCharacterCreationLore /> === Polytheistic Religion === The Gharu'ndim have an older polytheistic religion that includes both gods and demons. Among these gods is [[Sulmada]], the god of dance.<ref name=SilifiOfCrimsonStars /> [[Yujazik]] is the flaming mountain the court of the gods was built upon.<ref name=SilifiOfCrimsonStars /> [[Mahwan]] is the citadel upon Yujazik.<ref name=SilifiOfCrimsonStars /> Some of the demons include [[Al-Shajar]] the storm-demon,<ref name=SilifiOfCrimsonStars /> [[Hayyaz]], a demon made of steam,<ref name=TheHundredTracklessPaths /> and the [[Gria'venir]], a race of spider demons.<ref name=ACDMBestiaryGrievver>2001/11 [[Dark Majesty]] - [[AC:DM CD Lore]]: [[AC:DM_CD_Lore/Bestiary/Derethian_Bestiary#Grievvers|Derethian Bestiary: Grievvers]]</ref><ref name=GrievverTNPainting>2010/06 [[Shifting Gears]] - [[Town Network]]: [[Grievver (Town Network Painting)]] description</ref> <br /><br /> These gods and demons are often described as old or ancient. In the 930s (approximately 370 years ago), after Yasif had been kidnapped and young people began to disappear from the al-Nafalt, Mansur al-Rajan wrote that, "it was as if one of the old gods had stolen them, and indeed many of the servants believed just that." Later, when the disfigured Yasif had returned, the Malik Amul was said to have cursed, "ancient gods."<ref name=ToBeAShadow /> In 1018 RC, when Ladriya bint Daum was instructing how the five rubies she had named after the [[Crimson Stars]] were to be enchanted, she described Yujazik as the mountain where the court of the old gods was built. She described Sulmada as an old god, and Al-Shajar as a demon from the old stories.<ref name=SilifiOfCrimsonStars /> And recently, when the Arcanum on Dereth were choosing a name for the spider-like Grievvers, they said that Gria'venir came from Gharu'ndim mythology.<ref name=ACDMBestiaryGrievver /><ref name=GrievverTNPainting /> <br /><br /> The fact that they call refer this as mythology and old stories, rather than history or religion, makes it seem as though the Gharu'ndim no longer believe in these deities. However, it appears there are some that still do. Both [[Archmage Zarri ibn Khaybi|Zarri ibn Khaybi]], the archmage of Xarabydun, and [[Hasina bint Rira]], the wandering archmage, will bless patrons with the phrase, "may the gods stand between you and harm in all the empty places you must walk."<ref>2001/01 [[Now In This Hush]] - [[Archmage Zarri ibn Khaybi]] dialog</ref><ref>2001/02 [[Lonely In The World]] - [[Hasina bint Rira]] dialog</ref> === Yasif ibn Salayyar === After returning from Milantos, Yasif ibn Salayyar was no longer fit to serve as Emissary, so he became the Poet.<ref name=SilifiOfCrimsonStars /> He wrote many works, but his greatest of all was the [[Alamakhaida]].<ref name=ZogblasterGharundimIntro /><ref name=SilifiOfCrimsonStars /> This poem, which is over a thousand lines long, codifies the Gharu'ndim system of honor. Philosophers have boiled it down to twelve fundamental precepts, called the Ghayaraqa Yadina, or Dozen Roads of honor.<ref name=ZogblasterGharundimIntro /><ref name=SilifiOfCrimsonStars /> The roads are as follows:<ref name=ZogblasterGharundimIntro /> # Love those who do you good. # Welcome those you do not know. # Honor the land, sky and sea. # Take pleasure in that which is pure. # Avoid that which is corrupt and sinful. # Harm no innocent, for those who do so harm themselves. # Place your lord's life above even your own, so long as he remains just. # Let your vengeance be swift, and take no pleasure from it. # Speak with respect, to friend and foe alike. # Use your mind before your sword. # Let your death have meaning. # Seek friendship before wealth, for friendship lasts longer. When Yasif died, the people of Gharu'n mourned his death for a full year. Now, approximately 300 years later, Yasif is regarded as a national hero.<ref name=ZogblasterGharundimIntro /><ref name=GharundimCharacterCreationLore /><ref name=GharundimTNSign /><ref name=ACManualHeritageGroups /> Gharu'ndim are known to use honorifics and references to Yasif such as, "Thanks be to the Poet."<ref>1999/11 [[Release]] - [[Microsoft Zone Archive]]: [[Microsoft Zone Archive/Asheron's Lore/The Golems|The Golems]]</ref><ref>2001/10 [[Dark Majesty]] - [[AC:DM CD Lore]]: [[AC:DM CD Lore/Late Dereth Texts/The Sleepless Stones|The Sleepeless Stones]]</ref> "The grace of the Poet be upon you,"<ref>2006/01 [[Reprisals]] - [[Announcements - 2006/01 - Reprisals#Rollout Article|Rollout Article]]</ref> and, "The grace of the Poet upon you, friend."<ref>2006/04 [[Shining Runes and Shadowed Hands]] - [[Mudris ibn Hadram]] dialog</ref> Yasif's teachings included the belief in an afterlife. [[Hamud ibn Rafik]] wrote that "true paradise" is the reward that comes from a righteous existence and an honorable death.<ref name=ALetterToDevana>2000/04 [[Thorns of the Hopeslayer]] - [[Hamud's Demise]]: [[A letter to Devana]] text</ref> Hamud also wrote that, because of his transformation into a Shadow, he will never reach the gardens of delight spoken of by ibn Salayyar.<ref name=HamudsLastTestament>2000/04 [[Thorns of the Hopeslayer]] - [[Hamud's Demise]]: [[Hamud's Last Testament]] text</ref> At least some Gharu'ndim have given Yasif a spiritual role, as an unknown author once referred to him as, "our great prophet, ibn Salayyar."<ref name=TheFallenMasterOfShagarZharala>2000/04 [[Thorns of the Hopeslayer]] - [[Hamud's Demise]]: [[The Fallen Master of Shagar Zharala]] text</ref> === Other Religious Customs === At least one Gharu'ndim, [[Aaminah]], believes that in order for a person's soul to find rest among their ancestors, any slights the deceased made against others must be settled.<ref name="LetterToRoBiJor">2003/06 [[Heart of Woe]] - [[Heart of Innocence Quest]]: [[Letter to Ro Bi-Jor]] text</ref> === Customs and Traditions === In winter, the howling storm-winds called the Djinaya begin to gust across the [[Naqut Desert]]. The Djinaya bring with them a period the Gharun'dim call the Dusk, for the flying sand catches the light of the sun, and filters it into a dim and ruddy memory of itself. Only the boldest and most skilled mages venture out into the disorienting, blinding sandstorms. To aid travelers, the Gharun'dim erect oil lamps along their streets and near the gates of their towns. These burn with a bright, clear blue light that can be seen through the harshest weather. The Gharun'dim celebrate the Night Feast at this time, offering shelter and hospitality to any brave enough to go visiting. During the day, men and women shut in by the storms spend their time in prayer and reflection -- prayer for fortune in the coming year, and reflection on the failings and triumphs of the preceding one. As the poet says, wisdom can be found only in quiet places. Each evening, however, the entire populations of Gharun'dim towns dress in their finest garments and gather in the marketplace. Food and drink are shared, and the most accomplished storytellers stand before the assembled host, telling wild tales of magic, whimsy, and romance for the amusement of the feasters. Those traveling in the Gharun'dim lands during the Dusk will be warmly welcomed in any home, and invited to share a cup of palm wine and a tale. For the Gharun'dim, Night Feast is a time for storytelling and contemplation. <ref name=WinterFestivalsFromIspar>1999/12 [[Sudden Season]] - [[Microsoft Zone Archive]]: [[Microsoft Zone Archive/Asheron's Lore/Winter Festivals from Ispar|Winter Festivals from Ispar]]</ref> === Governance === Like the other Isparian cultures, the Gharu'ndim have a feudal society.<ref name=ReleaseManualAlleg>1999/11 [[Release]] - [[Asheron's Call Manual]], pg. 81: "The Allegiance System in Asheron's Call is somewhat similar to those of feudal societies."</ref><ref>2000/02 [[Shadows of the Past]] - [[Announcements_-_2000/02_-_Shadows_of_the_Past#State_of_the_Code|State of the Code]]</ref><ref>2000/05 [[Heroes' Respite]] - [[Announcements_-_2000/05_-_Heroes'_Respite#State_of_the_Code|State of the Code]]</ref> Gharu'ndim allegiance ranks are as follows: {|class=wikitable !Rank !Male Title !Female Title |- |align=center| 10 | Sultan | Sultana |- |align=center| 9 | Malik | Malika |- |align=center| 8 | Amir | Amira |- |align=center| 7 | Mushir | Mushira |- |align=center| 6 | Qadi | Qadiya |- |align=center| 5 | Naqib | Naqiba |- |align=center| 4 | Mu'allim | Mu'allima |- |align=center| 3 | Maulan | Maulana |- |align=center| 2 | Shayk | Shayka |- |align=center| 1 | Sayyid | Sayyida |- |} Despite their highest governmental title being Sultan, there are no records that any ruler of Gharu'n has ever held that title. [[Rakhil al-Khur]], the founder of Gharu'n, held the title of Malik.<ref name=ZogblasterGharundimIntro /><ref name=WingsOfRakhil /> Rakhil's son and successor, [[Amul ibn Rakhil]], also held the title of Malik.<ref name=ZogblasterGharundimIntro /><ref name=ToBeAShadow /> This trend continued through the Century of Storms<ref name=ZogblasterGharundimIntro /><ref name=SilifiOfCrimsonStars /><ref name=ToBeAShadow /> and even into the present day with the Malika [[Qadira bint Balj]].<ref name=ZogblasterGharundimIntro /> <br /><br /> Other titles held by Gharu'ndim include Vizier <ref name=ToBeAShadow /><ref name=SilifiOfCrimsonStars /> and Faris.<ref name=SilifiOfCrimsonStars /> === Factions === * [[Jaladhaqa Qalathina, the Jaladh]] - The Warriors' Brotherhood * [[Khuraqa Tha'ratali, the al-Khuraqa]] - Children of the Eagle * [[Ighazaqa Talina, the al-Ighaz]] - Academy of Sorcery * [[Walim]] - The Searchers * [[al-Sadharamad]] - The Way of Stealth * [[Shagar Zharala, the Zharalim]] - The Order of Assassins === Names === ''For more information, see [[Gharu'ndim Lore/Names]].'' '''Female'''<br /> There are three ways Gharu'ndim women's names are formed: * 'ism: A first name, with no surname. Examples: Jaidmala, Di'zarafa, Hajliya * Hisba: A first name, plus 'al-' and a surname. Examples: Qaysbah al-Halras, Nuhnada al-Thudadh, Majqiya al-Ruz. * Nasab: A first name, plus 'bint' (meaning 'daughter of') and a surname. Examples: Ashrifa bint Yazman, Shulima bint Bashr, Khayla'ida bint Tiqiq. '''Male'''<br /> There are three ways Gharu'ndim men's names are formed: * 'ism: A first name, with no surname. Examples: Sunnuj, Tiqabar, Abham. * Hisba: A first name, plus 'al-' and a surname. Examples: Ma'whar al-Qutuz, Uzik al-Zaraf, Fadlmar al-Tuwah. * Nasab: A first name, plus 'ibn' (meaning 'son of') and a surname. Examples: Abdiris ibn Mauki, Tashtal ibn Yufa, Dharilal ibn Qa'yam.
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