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Magic
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===Historical Spell Research=== Prior to the [[Castling]] event when it was removed, all level I - VI spells could be learned using the previous spell research system. This system used between 5-8 [[Spell Components]] in the following order: Scarab, Taper 1, Herb, Taper 2, Powder, Potion Taper 3, Talisman. The second and third tapers were different for each player. The system was designed with the intention that players would learn spells but keep the components secret. One incentive behind this was the effects on the spell economy. ====Spell Economy==== The spell economy was a unique feature of Asheron's Call that determined the effectiveness of spells depending on the use of the spell on a server-wide and personal scale. If a spell was not used often, the power of the spell increased above the normal level. If a spell was over used, either by the whole server or by casting the spell in rapid time, the effectiveness of the spell decreased. Unfortunately, players soon found a way to easily work out the personal tapers using program liks "Split Pea". This was exacerbated with various fansites documenting the remaining part of the spell formulas. [[File:Spell Econ Writeup.png|Spell Econ Writeup]] [[File:Spell Econ Percentage Example.png|Spell Casting Panel]] ==== Trivia ==== One example of a spell that was over used was Flame Bolt V that degraded the spell badly. To counter this at the time, Turbine added the spell Dark Flame as part of a quest.
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