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Category:Special Property
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List of special Properties. {|class="wikitable" !Special Property !Function |- |[[:Category:Attuned|Attuned]] |Weapon cannot be dropped or given. |- |[[:Category:Armor Cleaving|Armor Cleaving]] |Ignores some of the target's natural armor (fixed). |- |[[:Category:Armor Rending|Armor Rending]] |Ignores some of the target's natural armor (attack skill based). |- |[[:Category:Biting Strike|Biting Strike]] |Increases chance of a [[Critical Strike]] (fixed). |- |[[:Category:Bonded|Bonded]] |Weapon cannot be dropped on death. |- |[[:Category:Cast on Strike|Cast on Strike]] |Casts a spell (varies by weapon) on the target. |- |[[:Category:Crippling Blow|Crippling Blow]] |Causes criticals to be multiplied (attack skill based). |- |[[:Category:Critical Strike|Critical Strike]] |Increases chance of a [[Critical Strike]] (attack skill based). |- |[[:Category:Crushing Blow|Crushing Blow]] |Causes criticals to be multiplied (fixed). |- |[[:Category:Destroyed on Death|Destroyed on Death]] |Weapon is destroyed on death. |- |[[:Category:Dropped on Death|Dropped on Death]] |Weapon is dropped on death. |- |[[:Category:Hollow|Hollow]] |Ignore life protections, item protections or both on the target. |- |[[:Category:Ivoryable|Ivoryable]] |Allows an attuned weapon to be dropped or given after using [[Ivory Salvage]] on it. |- |[[:Category:Multi-Strike|Multi-Strike]] |Can double or triple strike on each attack. |- |[[:Category:Phantasmal|Phantasmal]] |Ignores physical protections that are worn by the target. |- |[[:Category:Rending|Rending]] |Makes the target vulnerable to the weapon's element (attack skill based). |- |[[:Category:Resistance Cleaving|Resistance Cleaving]] |Makes the target vulnerable to the weapon's element (fixed). |- |[[:Category:Slayer|Slayer]] |Increases damage to a specific creature class. |- |[[:Category:Unenchantable|Unenchantable]] |Cannot be enchanted using [[Item Magic]]. |- |} [[Category:Game Mechanic]]
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