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Turbine Games Q&A/Dungeons/Q-13
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{{Turbine Games Q&A | Link = <nowiki>http://www.turbinegames.com/qa/view_questions.html?id=1777</nowiki> | Title = Non-portal dungeons do exist? | Text = {{Turbine Games Q&A Question | Asked = 2000.11.08 | Player = Tuq'ad | Title = Non-portal dungeons do exist? | Category = Dungeons | Question = Given that the landscape is described as a "flat sheet modified by height and texture".. how were the underground rooms created near Qal?<br /><br />I don't know if there is a name for them.. but there is a building leading down into the ground, usually populated with Lugians and Mountain Rats. This structure is extremely cool. Hard to duplicate? | Answered = 2000.11.08 | Dev = Stormwaltz | Answer = Those underground rooms are part of an instantiation - that is, a single complex-architecture model placed on the landscape. They're really just houses placed partially under the plane of the ground.<br /><br />The problem with instantitations is, they can only be one land block cell in size without graphics sorting problems, and can ''never'' cross a landblock boundary. Cross a landblock in an instantiation, and you'll cause a server crash.<br /><br />So you can have a building that goes down forever, but it would have to fit into rather small dimensions, and would be "expensive" to model and render in-engine. }} }}
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