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Turbine Games Q&A/Graphics/Q-41
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{{Turbine Games Q&A | Link = <nowiki>http://www.turbinegames.com/qa/view_questions.html?id=1629</nowiki> | Title = Why were "real" shadows omitted from the graphics? | Text = {{Turbine Games Q&A Question | Asked = 2000.11.07 | Player = STIMULI | Title = Why were "real" shadows omitted from the graphics? | Category = Graphics | Question = Referring to the shadows cast by an object onto other objects, not just shading of polygon models.<br />This sort of thing would significantly enhance the look of the game, but from what Ive noticed in games where shadows can be turned on/off, it may have a large impact on processing recources.<br />Is that why it was omitted from the graphics, and is it as great of a rendering task as it seems? | Answered = 2000.11.07 | Dev = Sean. | Answer = Too CPU intensive. It was unfeasible. }} }}
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