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Turbine Games Q&A/Magic/Q-29
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{{Turbine Games Q&A | Link = <nowiki>http://www.turbinegames.com/qa/view_questions.html?id=2021</nowiki> | Title = Why does casting require a(n) orb/staff/wand? | Text = {{Turbine Games Q&A Question | Asked = 2000.11.10 | Player = Gillies | Title = Why does casting require a(n) orb/staff/wand? | Category = Magic | Question = I remember reading something on Musashi's site (though I could be wrong) that casting was done without wands.<br /><br />I'd much rather (I'm probably alone) casting be done with words and motions alone, and perhaps you could use a wand/staff/orb in melee. A wand could use the mace skill, staff - staff, and maybe orbs could be thrown - maybe have enchantments banish a foe or turn it to stone (kinda D&D; like). | Answered = 2000.11.13 | Dev = Stormwaltz | Answer = Casting was done without foci back in early beta. Based on responses to that beta interface, the spellcasting UI was completely redesigned and wrapped into the combat UI.<br /><br />Now, in order for the client and server to know that you should go into casting mode when you smack the dove, you must have a specially flagged focus object wielded. If you wield a melee weapon, you'll be placed in combat mode. If you wield a bow or thrown wep, you're placed in ranged combat mode. If you wield a magic focus, you're placed in casting mode.<br /><br />Since the UI improvements, casting without focus is no longer possible. }} }}
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