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Changer of Innate Abilities
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{{Intro | Patch Introduced = [[Plans Within Plans]] | Related Quests = [[Attribute and Skill Redistribution]] | Updated = [[Master of Arms]] }} {{NPC | nocat = true | Name = Changer of Innate Abilities | Live Image = Changer of Innate Abilities Live.jpg | Race = Human | Title = | Status = Non-Player Killer | Level = 100 | Strength = 51 | Endurance = 33 | Coordination = 52 | Quickness = 41 | Focus = 37 | Self = 48 | Health = 17 | Stamina = 33 | Mana = 48 | Location = in starter towns, see below }} == Notes == * Retired during the [[Master of Arms]] event. === To Switch Innate Abilities === # Speak to a Changer of Innate Abilities in any of the starter towns to receive a copy of [[Innate Ability Switching]]. #* [[Holtburg]]: 42.2N, 33.7E #* [[Sanamar]]: 72.0N, 61.0W #* [[Shoushi]]: 33.5S, 72.8E #* [[Yaraq]]: 21.6S, 1.7W # Speak to the NPC a second time to get a dialog box: #* "Are you sure you want to change your primary racial skills to your secondary racial skills?" Yes/No #* If you do not answer within a few seconds it defaults to No (cancel). # If you answer Yes, your skills are untrained / trained / spec'd according to the following chart: {|class=wikitable ! Character Race ! Primary Racial skills ! Secondary Racial skills |- |Aluvian |Dagger + Assess Person |Specialized Assess Creature |- |Aun Tumerok |Specialized Assess Creature |Spear + Assess Person |- |Sho |Unarmed Combat |Specialized Deception |- |Shadow |Specialized Deception |Unarmed Combat |- |Gharu'ndim |Staff + Item Tinkering |Thrown Weapons |- |Lugian |Thrown Weapons |Staff + Item Tinkering |- |Viamontian |Armor Tinkering + Specialized Loyalty |Mace |- |Gear Knight |Mace |Armor Tinkering + Specialized Loyalty |- |Undead |Alchemy |Specialized Arcane Lore |- |Empyrean |Specialized Arcane Lore |Alchemy |- |} == Lore & Dialog == <font color=darkgoldenrod> Changer of Innate Abilities tells you, "Hello Traveler! My latest research has led me to a fascinating discovery. I have found a way to conjure a magic that will work its way deep into the mind to the inherited natural abilities of one's self. By doing so I can actually change these to abilities that other races have by mimicing what was found in their minds."<br> Changer of Innate Abilities tells you, "So far I can safely switch your innate abilitiy of mace to armor tinkering and a specialization in loyalty. Speak with me again if you decide you want to make this change." </font><br> <font color="green">Changer of Innate Abilities gives you Innate Ability Switching.</font> ---- <font color=darkgoldenrod>Changer of Innate Abilities tells you, "I must warn you that this change can not be done often as it has a severe toll and could cause permanent damage that would not be pleasant in the least. Would you like to switch your innate abilities?"</font><br> <font color="green">Your trained Mace skill has been removed. All the experience and skill credits that you spent on this skill have been refunded to you.</font><br> <font color=darkgoldenrod>Changer of Innate Abilities tells you, "I hope that wasn't too painful, enjoy your new found abilities."</font><br> <font color="green">Changing your primary racial skills to secondary racial skills.</font><br> <font color="green">Your trained Loyalty skill has been removed. All the experience and skill credits that you spent on this skill have been refunded to you.</font><br> [[Category:Retired NPCs]]
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