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Rubid al-Jurma
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{{Intro | Patch Introduced = [[Release]] | Related Quests = [[Musansayn's Library]], [[Exploration Society Letters]] }} {{NPC | Name = Rubid al-Jurma | Live Image = Rubid al-Jurma Live.jpg | Race = Male Gharu'ndim | Title = Society Agent | Status = Non-Player Killer | Level = 4 | Strength = 80 | Endurance = 90 | Coordination = 70 | Quickness = 70 | Focus = 50 | Self = 60 | Health = 125 | Stamina = 200 | Mana = 100 | Location = [[Samsur]] Northwest Outpost 0.0S, 16.3E }} == Notes == == Dialog == {{Dialog| |Rubid al-Jurma tells you, "I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. If you collect any of the Society's stamped letters, you may bring them back to me for a reward." |Rubid al-Jurma tells you, "It has also been requested that I start handing out these orbs." |Rubid al-Jurma gives you Teleportation Device. |Rubid al-Jurma tells you, "Also, have you a moment to help me recover another item? Some years ago, when the Gharu'n were just arriving here, the young noble Musansayn the Great became the first leader of our people in Dereth, and founded Samsur. He later disappeared into the desert." |Rubid al-Jurma gives you Library Key. |Rubid al-Jurma tells you, "This key will open the door to his famed library. Follow the road leading southeast - you will see his house off to your left. If you can find any book remaining there, bring it back to me." === Old Dialog === |Rubid al-Jurma tells you, "I have been contracted by the Dereth Exploration Society to help them in their outreach program towards the Isparians who find themselves newly exiled in Dereth. Here is a book that explains their mission. I am also giving you a list describing the locations of the nearest stamp and portals to other towns. If you collect any of the Society's stamped letters, you may bring them back to me for a reward." |Rubid al-Jurma gives you A Book of Quests for New Explorers. |Rubid al-Jurma gives you Nexus Town Information Guide. |Rubid al-Jurma tells you, "Also, have you a moment to help me recover another item? Some years ago, when the Gharu'n were just arriving here, the young noble Musansayn the Great became the first leader of our people in Dereth, and founded Samsur. He later disappeared into the desert." |Rubid al-Jurma gives you Library Key. |Rubid al-Jurma tells you, "This key will open the door to his famed library. Follow the road leading southeast - you will see his house off to your left. If you can find any book remaining there, bring it back to me." ---- |You give Rubid al-Jurma The Hundred Trackless Paths. |Rubid al-Jurma tells you, "Ah, a fragment of the great work of Khaymahlai. The historians of Zaikhal must have missed this when they carried off the rest of Musansayn's collection." ---- |Rubid al-Jurma gives you 200 Pyreals. |Rubid al-Jurma tells you, "The merchant Lubziklan al-Luq will pay well for this. He wishes his daughter to learn the history of the Gharu'n in Ispar." ---- |You've earned 7,500 experience. |Rubid al-Jurma gives you 2 Potions of Healing. |Rubid al-Jurma tells you, "If you have time, you might also want to talk to Saqat at the East Outpost. I hear he was looking for someone to help him with a small task." }} [[Category:Quest NPCs]]
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