Home
Random
Recent changes
Special pages
Community portal
Preferences
About Sundering
Disclaimers
Sundering
Search
User menu
Talk
Contributions
Create account
Log in
Patches
|
Items
|
Quests
|
Creatures
|
Dungeons
|
NPCs
Attributes
|
Skills
|
Titles
|
XP Augmentation
|
Luminance Augmentation
|
Tailoring
Character Creation
β’
New Player Guide
β’
User Interface
β’
Glossary
Editing
Singularity Recall
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Quest Summary | Level = 90 | Recommended Level = | Quest Type = Fellowship | Starts With = | Starts At = 94.8S, 91.0W | Route = [[Singularity Bore]] to [[Singularity Caul]] | Repeat Timer = 20 Hours | Time to Complete = | Contracts = }} == Overview == * Note 1: Everyone ''must'' be flagged for [[Singularity Caul]] to complete this quest. See [[Caul Flagging]] for details. * Note 2: Someone in your group will need to have [[Lockpick]] to complete this quest. * Note 3: The three dark ring rewards share the same timer and cannot all be picked up. Make sure it's the ring you want before you loot it (see rewards). == Walkthrough & Notes == === Part 1: Caul Asylum === # From the Caul drop, head to the [[Caul Asylum]] at 94.8S 91.0W. # From the drop, [[Lockpick]] the door to the North and run through the linear dungeon (always going down) until you get to a large room behind a locked gate. # Unlock the gate to the large room, and head to the South exit. Unlock it and head down the ramp. # From the split, take the West hallway until you get to a room with [[The Gatekeeper]]. Kill him and loot an {{Itemlink|Asylum Chest Key}} (one per group needed). # Backtrack to the split. One person (with lockpick) should now head back through the large room, and up the first ramp. Take all lefts until you reach a room with a locked door and an [[Asylum Chest]] inside. Use the [[Asylum Chest Key]] on the chest and loot the {{Itemlink|Asylum Key}}, then rejoin the group. # The group should now take the east hallway to a large room with a locked door. Use the [[Asylum Key]] on the locked door and enter the portal to the [[Caul Athenaeum]]. === Part 2: Caul Anthenauem === # From the drop, take the Northeast ramp up. Take the first ramp up on your left, and continue until you reach a 3-way split. # You must now access the portal to the [[Caul Sanitorium]], which is located behind a locked gate in the first hallway after taking a right at the 3-way split. #* Long Route: You must find [[The Sage]], who always spawns in the southeast corner room on this level. He drops an {{Itemlink|Athenaeum Key}}, which is used to unlock the gate to the [[Caul Sanitorium]] portal. #* Short Route: You can use the [[PKLite]] exploit to bypass the locked gate. # Once the gate is open, jump accross the portal walkway and use the [[Caul Sanitorium]] portal. === Part 3: Caul Sanitorium === # In this part, you need to find the real portal to Aerbax's Antechamber. Only 1 portal is real and all portals are named "Caul Sanitorium". # From the drop, run down the portal staircase, and jump across to the Southeast platform #* Tip: Its easiest to jump from the portal staircase to the Southwest platform, back to the center pillar, and then to the Southeast platform. # From here, take the ramps down, take your first right, and then the first cutback to your left. # Now hug the left wall, take the ramp up, and follow the long straight hallway until you dead-end into a split. # Take the hallway on the left (Southeast), and use this portal to enter [[Aerbax's Antechamber]]. NOTE: All portals are labeled with Caul Sanitorium name, there isn't a uniquely named "Aerbax's Antechamber". Take the Caul Sanitorium portal that is the second one on the left. === Part 4: Aerbax's Antechamber === # From the drop, you'll need to use a series of levers ''(see map)'' to open the South gate. #* Tip: You can use the [[PKLite]] exploit here to bypass the levers and save time. # Head down the ramp and take a right at the split. Follow the linear dungeon. #* Note: 2 doors along the way will require you to use a lever, which are behind locked doors just around the corner. # Once you open the last gate, jump down and take a right, where you'll find a group of [[Shadow]]s. Kill them and then hit the lever on the South wall. # Enter the room to the North and kill the [[The Auditor]]. Loot the green {{Itemlink|Asylum Chest Key (Auditor)|Asylum Chest Key}}. # One person also needs to get the blue {{Itemlink|Key (Auditor)|Key}} from the [[The Auditor]] to open the final door. # Once everyone has their [[Asylum Chest Key (Auditor)|Asylum Chest Key]], take the Northeast exit and work your way back to the portal drop. A lever on the way opens the North door. # From the drop zone, take the North ramp down, but be sure to jump over the base of the ramp (at the intersection) to avoid the dispell trap. #* Note: If you forgot to hit the lever on the way, you can also use the [[PKLite]] exploit to open the North door. # From the intersection, your first left, and then your first right will take you to the final room. #* Note: You must use a lever to open the locked gate here. The locked door to the Northeast provides access to the lever in the room to the Northwest, which subsequently opens the door to the North. # Use the [[Key (Auditor)]] (from the [[The Auditor]]) to open the final room, which contains a number of [[Sanatorium Chest]]s. # Use your [[Asylum Chest Key]] on any of the [[Sanatorium Chest]]s to obtain the {{Itemlink|Recall to the Singularity Caul}} scroll. {{Item Table|Caption=[[Texts]] | Aerbax's Message Shard | Corroding Message Shard | Pristine Message Shard | Chipped Message Shard (Singularity Recall) | Misty Message Shard | Shimmering Message Shard | Twisted Message Shard | Warped Message Shard }} == Dungeons & Maps == {{Dungeon Table | Table Rows = {{Dungeon Maps | Dungeon = Caul Asylum | Coordinates = 94.8S 91.0W | ACmaps ID = 6045 }} {{Dungeon Maps | Dungeon = Caul Sanitorium | ACmaps ID = 6047 }} {{Dungeon Maps | Dungeon = Caul Athenaeum | ACmaps ID = 6046 }} {{Dungeon Maps | Dungeon = Aerbax's Antechamber | ACmaps ID = 6048 }} }} == Rewards == === Items === * {{Icon Link|Recall to the Singularity Caul}} One of the following: * {{Icon Link|Dark Amber Ring}} * {{Icon Link|Dark Ruby Ring}} * {{Icon Link|Dark Sapphire Ring}} == Images == Click image for full size version. <gallery heights=200px widths=200px perrow=3> File:Caul Asylum Live.jpg|Caul Asylum File:Caul Sanatorium Steps 2 Live.jpg|Caul Sanatorium portal steps File:Aerbax's Antechamber Auditor Room Live.jpg|Aerbax's Antechamber, Auditor Room File:Aerbax's Antechamber Final Room Live.jpg|Aerbax's Antechamber, Final Room File:Aerbax's Antechamber Statue Final Live.jpg|Statue in final room of Aerbax's Antechamber </gallery> == Dialog == {{Dialog| ;Killing The Gatekeeper |The master must be warned the consciousness must flow. ;Killing The Sage |As the virindi's cloak flutters to the ground you are filled with a sense of dread. A pain wells within the back of your head. A voice echoes within your head. "He will be warned. You shall not escape the coming storm." ;Entering Sanitorium |"Inconsistencies and anomalies within the construct have alerted me of meat bodies not assigned to the Athenaeum structure. Fabric of portal has been torn. A new destination is now at hand. Laboratory compromised. I must inform my mirror of these parasitic incursions." }} == Update History == {{Update History| [[The Slumbering Giant]] * Quest introduced. [[Mirror, Mirror]] * [[Caul Asylum]] portal and [[Recall to the Singularity Caul|Caul Recall]] drop point moved. * Ring rewards added. [[The Quest for Freedom]] * Repeat timer changed from 6 days to 20 hours. }}
Summary:
Please note that all contributions to Sundering may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Sundering:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
If you're new to the wiki, please take a moment to review our
Naming Conventions
and
Page Templates
. Using proper article names and image formats/sizes keep the wiki clean and helps avoid duplicate entries. Thanks!
Templates used on this page:
Template:Dialog
(
edit
)
Template:Dungeon Maps
(
edit
)
Template:Dungeon Table
(
edit
)
Template:Icon Link
(
edit
)
Template:Item Table
(
edit
)
Template:Itemlink
(
edit
)
Template:Quest Summary
(
edit
)
Template:Strip
(
edit
)
Template:Update History
(
edit
)