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Turbine Games Q&A/Combat/Q-44
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{{Turbine Games Q&A | Link = <nowiki>http://www.turbinegames.com/qa/view_questions.html?id=7941</nowiki> | Title = Does an armor attribute modify your natural armor value? | Text = {{Turbine Games Q&A Question | Asked = 2001.05.07 | Player = Hentaya of HarvestGain | Title = Does an armor attribute modify your natural armor value? | Category = Combat | Question = Eric, not to be a pest with this, but I just want to give you a chance to clarify, in case your previous answer was wrong. :) I'm assuming you're right, but....<br /><br />ID:7520 says: (edited for clarity)<br /><br />armor level =<br />your natural armor<br />+/- any "armor" or "imperil" spells<br />+ physical armor at that spot.<br /><br />This value is then modified by the armor's attribute for the given attack type.<br /><br />Now, the question is, what does 'this value' refer to. It could be the 'armor level' of a spot, or it could just be the physical armor value at that spot.<br /><br />This is what caused question id=7623, and your answer implies that 'this value' that is modified by the armor's attribute is simply the physical armor value at that spot. :)<br /><br />But I just wanted to be sure....using the example in 7623,<br />(player, Armor Self IV, gloves AL:50 poor to fire)<br />the formula would be:<br /><br />armor level = 0 + 100 + (50*0.1) = 105<br /><br />rather than<br /><br />armor level = (0 + 100 + 50)*0.1 = 15<br />or<br />armor level = 0 + (100 + 50)*0.1 = 15<br /><br />I hope this is right (well, given that the 'poor' in this case ends up really bad poor of 0.1 :) | Answered = 2001.05.07 | Dev = Eric | Answer = You're right, that wasn't very clear. I have altered 7520 to be a bit more legible.<br /><br />The elemental-protection attributes on a piece of armor only count towards that piece of armor's AL value, not your overall armor value for that body part. }} }}
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