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Turbine Games Q&A/Graphics
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{{Turbine Games Q&A | Link = <nowiki>http://www.turbinegames.com/qa/view_questions.html?category=Graphics</nowiki> | Date = | Title = Graphics | Text = {{{!}} {{!}} 2001.07.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-101|Any chance of MIP mapping support?]] {{!}}- {{!}} 2001.03.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-100|Win2000 and DX8]] {{!}}- {{!}} 2001.03.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-99|How do weapon (melee) animations work?]] {{!}}- {{!}} 2001.02.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-98|Why are some tiles in the landscape missing?]] {{!}}- {{!}} 2001.01.23 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-97|Can you explain the difficulties of Buildings in laymans terms?]] {{!}}- {{!}} 2001.01.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-96|Bending figures in AC]] {{!}}- {{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-95|New Skins?]] {{!}}- {{!}} 2001.01.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-94|Dose AC have a problem with 64mb cards?]] {{!}}- {{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-93|3d Prophet II graphics prob]] {{!}}- {{!}}- {{!}} 2001.01.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-92|Will the Voodoo 5 be supported]] {{!}}- {{!}} 2001.01.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-91|What 3D Software do you guys use to make models?]] {{!}}- {{!}} 2001.01.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-90|Follow on to the black lines in graphics issue]] {{!}}- {{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-89|Will there be any official support for Window-mode?]] {{!}}- {{!}} 2001.01.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-88|White dudes everywhere!]] {{!}}- {{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-87|Black lines in graphics]] {{!}}- {{!}} 2001.01.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-86|What is the difference between the textures used by walls and water?]] {{!}}- {{!}} 2001.01.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-85|What video card do you use?]] {{!}}- {{!}} 2001.01.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-84|3D Accelerators]] {{!}}- {{!}} 2000.12.08 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-83|Why is the game so dark???]] {{!}}- {{!}} 2000.12.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-82|RE: portal colors]] {{!}}- {{!}} 2000.12.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-81|SoLL: An alpha tester?]] {{!}}- {{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-80|How is net speed and framerate related?]] {{!}}- {{!}} 2000.12.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-79|Is my client-side avatar rendered different from other people?]] {{!}}- {{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-78|What program do you make dungeon's in?]] {{!}}- {{!}} 2000.11.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-77|New Models vs Upgrading Previous Models]] {{!}}- {{!}} 2000.11.29 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-76|New heaume look...]] {{!}}- {{!}} 2000.11.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-75|Any intentions to upgrade the textures (look) on any armors?]] {{!}}- {{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-74|The Northern Light]] {{!}}- {{!}} 2000.11.24 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-73|Less vague graphics question]] {{!}}- {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-72|Does the character shape change with attributes?]] {{!}}- {{!}}- {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-71|T-Buffer Support]] {{!}}- {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-70|Black Boulder and Infused SoLL looks]] {{!}}- {{!}} 2000.11.22 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-69|Fatal lag when loading new towns and areas.]] {{!}}- {{!}} 2000.11.21 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-68|Sky Sphere instead of Sky Plane]] {{!}}- {{!}} 2000.11.20 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-67|Rendering Radius vs. Portal Time]] {{!}}- {{!}} 2000.11.19 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-66|Can you change Atlan sword icons?]] {{!}}- {{!}} 2000.11.18 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-65|Is it possible to jump over a water wall?]] {{!}}- {{!}} 2000.11.17 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-64|Can you please change that tower in the distance on Aerlinthe?]] {{!}}- {{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-63|New Islands]] {{!}}- {{!}} 2000.11.16 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-62|Bee hives?]] {{!}}- {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-61|What is the engine so limited?]] {{!}}- {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-60|Would it be possible to see Elemental weapons act as a light source someday?]] {{!}}- {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-59|Can we have weapons with a particle effect blade?]] {{!}}- {{!}} 2000.11.15 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-58|Double bladed axe]] {{!}}- {{!}} 2000.11.13 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-57|Why do Scale Cuirasses look exaclty like Yoroi Cuirasses in the inventory?]] {{!}}- {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-56|Why are there 2 slot areas in kill menus?]] {{!}}- {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-55|Can we get new Black Fire Atlan graphics]] {{!}}- {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-54|Branith's Blazing Staff.. Why is it boring?]] {{!}}- {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-53|AC and nVidia 6.xx graphic glitches]] {{!}}- {{!}} 2000.11.12 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-52|Hollow weapons and particle effects fitting weapon size.]] {{!}}- {{!}} 2000.11.11 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-51|Why don't Ravenous weaps have particle effects?]] {{!}}- {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-50|Will Direct X 8.0 help AC any?]] {{!}}- {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-49|Elemental Weapons]] {{!}}- {{!}} 2000.11.10 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-48|Contact Shadows]] {{!}}- {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-47|Why does graphic driver upgrade cause poor game performance?]] {{!}}- {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-46|Why do MOBs render at different ranges on screen?]] {{!}}- {{!}} 2000.11.09 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-45|What's up with the HUGE Ogre Mask?]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-44|Software Rendering vs 3dfx]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-43|Capes/cloaks]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-42|Why do the hollows, ravs, crystal items and shadows not stay transparent?]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-41|Why were "real" shadows omitted from the graphics?]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-40|Weather]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-39|What was wrnog with old graphics]] {{!}}- {{!}} 2000.11.07 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-38|3Dfx Card Problem]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-37|Armor graphics]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-36|Are the cities visible on one of the moons going to be used in the near future?]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-35|Is my Hollow Katar supposed to place the orbiting lights behind me?]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-34|Will we see any new features to the 3D engine?]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-33|Will Atlan Weapon Special Effect be Updated?]] {{!}}- {{!}} 2000.11.06 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-32|New plants colors ?]] {{!}}- {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-31|Colors of wearable items don't match...]] {{!}}- {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-30|nVidia GTS2 - graphical glitches]] {{!}}- {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-29|Atlan Staffs through the body]] {{!}}- {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-28|Shadow Celdon Graphical Makeover]] {{!}}- {{!}} 2000.11.05 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-27|Helmets-- we gonna get old one and new ones]] {{!}}- {{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-26|Adjusting in game brightness.]] {{!}}- {{!}} 2000.11.04 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-25|Can I turn off the spell visiuals please ?]] {{!}}- {{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-24|Can Night Mode be turned off?]] {{!}}- {{!}} 2000.11.03 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-23|Elaboration on "Why do necklace graphics not have jewels, just sockets?"]] {{!}}- {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-22|Why are Banderling Breeders so ugly?]] {{!}}- {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-21|Why do necklace graphics not have jewels, just sockets?]] {{!}}- {{!}} 2000.11.02 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-20|Any chance for a texture upgrade for a virindi?]] {{!}}- {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-19|Compass View]] {{!}}- {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-18|Z Buffer: aka, "That boulder is eating your head"]] {{!}}- {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-17|Hardware T&L; support.]] {{!}}- {{!}} 2000.11.01 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-16|4 Graphics detail settings]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-15|Grey sack cloth underthings]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-14|Hair styles]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-13|The bat]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-12|Why do pyreals have an "S" on them?]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-11|Can we see a longer distance of objects been displayed?]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-10|If you can't parent a particle emitter to the human body ...]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-09|What is game scale, kilometers or what?]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-08|Hair styles and dye]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-07|Default Settings in Sound/Graphics]] {{!}}- {{!}} 2000.10.31 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-06|Staff graphics]] {{!}}- {{!}} 2000.10.30 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-05|Player graphics getting luv?]] {{!}}- {{!}} 2000.10.26 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-04|Item magic icon colors...]] {{!}}- {{!}} 2000.10.26 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-03|*sigh* -- possible emote?]] {{!}}- {{!}} 2000.10.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-02|(X)Bow Animation?]] {{!}}- {{!}} 2000.10.25 {{!}}{{!}} [[Turbine Games Q&A/Graphics/Q-01|Are the particle effects generated by the advocate aegis random or in a pattern?]] }}
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