Shadowfire Isparian Dagger: Difference between revisions
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* Made by combining a [[Perfect Isparian Dagger]] with a [[Shadowfire Stone]]. The change is permanent. | * Made by combining a [[Perfect Isparian Dagger]] with a [[Shadowfire Stone]]. The change is permanent. | ||
* During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]] and the base damage changed from 15.6 - 26 to 28.8 - 48. The Activation requirement of Dagger: 400 was removed. The Attack mod changed from +12 to +14 and Defense from +12 to +10 | * During the [[Master of Arms]] event, the skill was changed from Dagger to [[Light Weapons]] and the base damage changed from 15.6 - 26 to 28.8 - 48. The Activation requirement of Dagger: 400 was removed. The Attack mod changed from +12 to +14 and Defense from +12 to +10 | ||
* During [[The Risen Princess]] | * During [[The Risen Princess]], swapped to [[Finesse Weapons]] from Light, buffed stats changed to base, and spells removed. |
Latest revision as of 16:06, 22 October 2018
Introduced: | A Change in Tactics | Related Quests: | Shadowfire Stone Quest | Updated: | Master of Arms, The Risen Princess |
- Value: 10,000
- Burden: 120
- Skill: Finesse Weapons (Dagger)
- Damage: 43.2 - 72 , Fire
- Speed: Very Fast (1)
- Bonus to Attack Skill: +29%
- Bonus to Melee Defense: +29%
- Properties: Attuned, Bonded, Ivoryable, Unenchantable, Crushing Blow, Biting Strike, Shadow Slayer
- Wield requires base Finesse Weapons 400
- A Perfect Isparian Dagger, infused with the power of the Shadowfire Stone.
Notes Edit
- Made by combining a Perfect Isparian Dagger with a Shadowfire Stone. The change is permanent.
- During the Master of Arms event, the skill was changed from Dagger to Light Weapons and the base damage changed from 15.6 - 26 to 28.8 - 48. The Activation requirement of Dagger: 400 was removed. The Attack mod changed from +12 to +14 and Defense from +12 to +10
- During The Risen Princess, swapped to Finesse Weapons from Light, buffed stats changed to base, and spells removed.