|
|
(7 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| == Description ==
| | #REDIRECT[[Attributes#Quickness]] |
| Measures how fast your character is. The higher your Quickness, the faster you can run and the quicker you attack in combat.
| |
| | |
| == Skills Affected By Quickness ==
| |
| {| style="text-align:left;" cellpadding="3" cellspacing="0" border="1"
| |
| !width="150"|Skill
| |
| !width="200"|Formula
| |
| |-
| |
| |[[Dagger_(Skill)|Dagger]]
| |
| |(Quickness + Coordination) / 3
| |
| |-
| |
| |[[Melee Defense_(Skill)|Melee Defense]]
| |
| |(Coordination + Quickness) / 3
| |
| |-
| |
| |[[Missile Defense_(Skill)|Missile Defense]]
| |
| |(Coordination + Quickness) / 5
| |
| |-
| |
| |[[Run_(Skill)|Run]]
| |
| |Quickness
| |
| |-
| |
| |}
| |
| | |
| [[Category:Game Concept]]
| |
| [[Category:Attribute]]
| |