Template talk:Melee Weapon: Difference between revisions
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A couple "naming" suggestions that apply to this template, as well as the Missile weapon and magic caster weapon templates: | |||
* I think we should change "Weapon Type" to read "Weapon Skill". Too often people, myself included, are led to put the actual TYPE of weapon they are entering, not the skill it represents. So even if it should be ''Axe'', someone might put ''Hammer'', or instead of ''Unarmed Combat'', someone might put ''Claw'' or ''Cestus''. | |||
* I also think we should change ''Bonus to Defense'', to ''Bonus to Melee Defense'' or ''Bonus to Melee D''. Defense is very general, and its not apparent which one it relates to. We could standardize all of them by saying ''Bonus to Melee D'', ''Bonus to Missile D'', and ''Bonus to Magic D''. --[[User:Atarax|Atarax]] 10:29, 4 March 2009 (CST) |
Latest revision as of 16:29, 4 March 2009
A couple "naming" suggestions that apply to this template, as well as the Missile weapon and magic caster weapon templates:
- I think we should change "Weapon Type" to read "Weapon Skill". Too often people, myself included, are led to put the actual TYPE of weapon they are entering, not the skill it represents. So even if it should be Axe, someone might put Hammer, or instead of Unarmed Combat, someone might put Claw or Cestus.
- I also think we should change Bonus to Defense, to Bonus to Melee Defense or Bonus to Melee D. Defense is very general, and its not apparent which one it relates to. We could standardize all of them by saying Bonus to Melee D, Bonus to Missile D, and Bonus to Magic D. --Atarax 10:29, 4 March 2009 (CST)